New Member
💻 Oldtimer
sup peeps,
I have some questions about modeling in Milk Shape 3D. Ive just started to actually try to make a model (which I never did before).
1) Do you have to use the Half Life bones or do I have to create my own?
2) I know this might sound like a stupid question but, am I supposed to place the model on top of the bones? just about every screenshot I see of someones model, I dont see the bones.
3) Do I have to make the animations for whatever model I make? (like if I made a new char, completely new, like a model of the Gman, that replaces Goku or someone)
4) How can I make models move their mouths like in Half-Life or it isnt compatible in ESF?
Well those are pretty much it, ive never made a model for any game since it seems complicated but now im willing on trying.
*edit
I know theres a stickie that has tutorials but they dont anwser my questions.
=/\/\C
I have some questions about modeling in Milk Shape 3D. Ive just started to actually try to make a model (which I never did before).
1) Do you have to use the Half Life bones or do I have to create my own?
2) I know this might sound like a stupid question but, am I supposed to place the model on top of the bones? just about every screenshot I see of someones model, I dont see the bones.
3) Do I have to make the animations for whatever model I make? (like if I made a new char, completely new, like a model of the Gman, that replaces Goku or someone)
4) How can I make models move their mouths like in Half-Life or it isnt compatible in ESF?
Well those are pretty much it, ive never made a model for any game since it seems complicated but now im willing on trying.
*edit
I know theres a stickie that has tutorials but they dont anwser my questions.
=/\/\C