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Ok i dont feel like waiting for other people to release a goku from gt model. So, i started making my own with the original esf goku model. But after making some edits too it i started on that bottom part of his shirt that goes under the belt. And while animating i found out that it doesnt stay attached so, i asks how do i attach the flap to the model. You know what im gonna make a list of the **** i wanna know. And ive looked in tutorials and they dont help.

1. How do i attach the bottom part of the shirt to the model.

2. How do i make it so when i add a joint to lets say the bottom part of the shirt i can animate it so that can move too.

3. When i have all my materials for my skins, the .ms3d file, the .qc file and animations and i try to compile it; it says
<<ERROR>> NO reference.smd CANNONT COMPILE

Thats bout it so plz gimme some feedback.
 
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When i try the snap vertexes it takes all the vertices that i have selected and sticks them into one vertex and causes all the stuff i had selected to disapear
 

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