First of all I use Milkshape V1.7.8
I know how to add a joint that isnt really the big problem.
But is there a way to make the joint smaller in Milkshape.
My goal is to use some joints in the fingers of some models so I can animate the fingers as well.
But I am just using Milkshape and...
http://www.novawarfare.com/nwf/showthread.php?t=880
Nabbed me a fifth place win, and $50 usd for 90 minutes of game play.
Of that 90 mintutes, I was in the zone for 40 and change. Not some bad ass kicking if I do say so myself.
I wish more people played this game, lol.
ok now look at my new model edit! there is not another model like this teen gohan with an armor and shot hair!
credits: Brollman thet make this body and all and gohan with long hair and i edit him very much......
pic:
link to download and to edit it.
or to play with it...
I just copped a warning for advertising on the other King Vegeta thread, so here's mine.
What do you think?
Credits to: DC Darkling for the saiyan saga Vegeta model and SS_Vegeta for the cape (buu's cape)
Download HERE!
Ok i dont feel like waiting for other people to release a goku from gt model. So, i started making my own with the original esf goku model. But after making some edits too it i started on that bottom part of his shirt that goes under the belt. And while animating i found out that it doesnt stay...
well i am on milkshape and uploaded evil buu and when i did it had all the things there and was trying out something cos i delted the cape and then i was wondering how to delete like JUST the gloves NOT the OTHER THINGS AROUND IT which is JOINT up with...
can someone tell me how to delete...
how do i model the front strands of hair (bangs) so that they dont go all crazy when my model is in the middle of an animation? every time i recharge ki.....or charge for an attack, my ussj trunks models bangs go all schitzo on me, anybody know? im sure azn could help me out, since his mystic...
Do I need to have a skeleton for my model? I don't intend on animating it.. (I hope someone will be kind enough to help with that ;))
If I send the model when it's finished (long time lol) to an animater would he make a skeleton? or, can someone explain how to make/edit the skeletons to fit...
currently signed with Legacy Records, So So Def South
heres my first joint............
Automatic Visions by: Synthetic Lungs
verse 1
roll a fat joint and inhale the smoke, spliff with fire sparking exhale the weed till your broke/ as a child fatherless systimatically destroyed mcs with...
Well... I have my model, it's skinned etc. But I'm having some problems getting it assigned to a vertex or whatever. I'm using milkshape.
Aslo just for ex.
You have a CS Model, and a FA model
You take the reference smd from cs (and all the textures)
You take out the reference smd for...
Well, I decided to use MS3D. I have my model made n all, but I can't export it into a HL SMD... It says "Invalid bone assignment to vertex, Model not Exported!" How can I do this?
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.