I dont want to see any other posts in this thread unless they pertain to the subject contained herein, failure to heed said warning will result in total revocation of life :devgrin:
As much as I dislike Vegetto91 (I really, really dislike him), can we get back on topic? What the hell is this normal thing? Does ANYONE know, and can answer this guy's question?
well J3T already answered .. but for those who didn't understand .. a normal is a line that is perpendicular to a particular line, and i guess in the case of models it could perpendicular to a face too.
Code:
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| << normal
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-------------------------------------- << face surface
so if you have too many normals .. well i dunno, the only thing i can come up with is too many faces or maybe too many isolated vertecies or something?
So if that is what a normal is then how do u get rid of them so i can release this kick ass model to everyone (USSJ Trunks) i worked really hard on the hair and i want you all to enjoy my hard work so if someone can now give me a solution that would be great.
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