Status
Not open for further replies.
New Member
Joined
Feb 18, 2003
Messages
862
Best answers
0
KOOL Brollman its a sweet model but i think the only thing u have to do is get a better skin thats all i think is wrong with it lol
 
Member
Joined
Nov 29, 2002
Messages
236
Best answers
0
Erm dude, check some modelling tutorials on

www.quake3world.com/ :- Forums on here are excellent, I know it says quake 3 but 99% of the tutorials still apply for hl just you have to watch your polycount.

I dunno but from what I can see your model looks like ESF + BFP freeza's...

At the moment it looks really badly deformed becareful with those verts!!!
 
New Member
Joined
Feb 18, 2003
Messages
681
Best answers
0
Add some more polys on the face and on his legs and arms.... And fix the skin, it s*x.
 
New Member
Joined
Nov 28, 2002
Messages
129
Best answers
0
I'm not sure what it is.. but something doesn't look right
 
New Member
Joined
Mar 28, 2002
Messages
496
Best answers
0
how come the body skin is really good and the face skin is really bad? if you made the whole thing but the feet it should be equaly crapy, not just crapy in some spots.
 
Defenestrator
Retired Forum Staff
Joined
Jan 4, 2002
Messages
907
Best answers
0
OK, Brollman

Im closing this thread, Unfortunately its just degraded into a do's and donts re: modelling and credits.

I suggest that if you wish to showcase your future attempts at modelling, First you seek permission from the author of the body parts that you compile, and give full credit to said authors not only in your first post, but also in a readme.txt file accompanying the download. Secondly, im not being harsh, but as a sometime modeller myself, i strongly suggest you also seek out some good tutorials. If you feel ive been unjustly harsh on this thread, im sorry, but i disagree, and wont be convinced otherwise.

;/
 
Status
Not open for further replies.

Users who are viewing this thread

Top Bottom