ANBU
✔️ HL Verified
💻 Oldtimer
Both of you don't make any sense.My post makes sense. And please stop this.
And Dam is right, an upgrade is absolutely necessary. Old Pc is old.
Both of you don't make any sense.My post makes sense. And please stop this.
I don't agree with you. Upgrading is only necessary for me if I want to play ESF. And I don't want to upgrade it only for ESF.And Dam is right, an upgrade is absolutely necessary. Old Pc is old.
SSE/2/3 are compiler options. Which means we would have to provide different dlls for every option and the player would have to decide which he wants to use( could maybe done with the installer). The problem with that is that we could only do that with the server dlls. The client dll must be everywhere the same so we can only provide SSE or SSE2 dlls. So the whole different dlls for the server thing is obsolete.Even if you're happy with what you have now? Only for ESF?
You shouldn't try to convince people without SSE2 to get it so you could use it for ESF (or you'll use it anyway, dunno).
Isn't there a possibility for SSE and SSE2 setting in options? Like if you have no SSE2 - remove some stuff that required it from the game but still leave person with the ability to play.
does that exclude ESF final, because that you are not able to play. So you will not be happy I guess ?OK, I understand.
And by "I'm happy with what I have now" I mean that I'm happy with what I can play.
What games do you play?OK, I understand.
And by "I'm happy with what I have now" I mean that I'm happy with what I can play.
I can play HL2 on my 7 year old machine you know. But that's as far as it goes.Minesweeper, pong...
No, his processor is six years old, so is mine. AMD only added SSE2 support for their processors using Socket 754 at the time, not Socket A.Your processor is over 9 years old. I have no idea how you expecto to run ANYTHING decently thats comming out these days.
You could probably script it directly into the installer to detect the CPU's instruction support. Or at least script it to run a program you've written to do it.SSE/2/3 are compiler options. Which means we would have to provide different dlls for every option and the player would have to decide which he wants to use( could maybe done with the installer).
I know, it's a HL1 mod but that doesn't seem to cut it atm.Not using SSE2 would mean only 1 thing in the end. Performance issues. SSE is in all ways inferior to SSE2 as SSE2 is capable of doing stuff faster. IN the end even if you got your SSE option it would result in nothing more than an unplayable FPS.
CS,What games do you play?
I won't be happy when I won't be able to play ESF: Final. That's exactly what I've been telling: I'm happy with what I can play and I'm not going to upgrade my CPU only for ESF. Noone would in my case.does that exclude ESF final, because that you are not able to play. So you will not be happy I guess ?
CPU-Z TXT Report
-------------------------------------------------------------------------
Binaries
-------------------------------------------------------------------------
CPU-Z version 1.53.1
Processors
-------------------------------------------------------------------------
Number of processors 1
Number of threads 1
APICs
-------------------------------------------------------------------------
Processor 0
-- Core 0
-- Thread 0 0
Processors Information
-------------------------------------------------------------------------
Processor 1 ID = 0
Number of cores 1 (max 1)
Number of threads 1 (max 1)
Name AMD Athlon XP
Codename Barton
Specification AMD Athlon(tm) XP 2800+
Package Socket A (462)
CPUID 6.A.0
Extended CPUID 7.A
Core Stepping
Technology 0.13 um
Core Speed 2079.7 MHz
Multiplier x FSB 12.5 x 166.4 MHz
Rated Bus speed 332.7 MHz
Instructions sets MMX (+), 3DNow! (+), SSE
L1 Data cache 64 KBytes, 2-way set associative, 64-byte line size
L1 Instruction cache 64 KBytes, 2-way set associative, 64-byte line size
L2 cache 512 KBytes, 16-way set associative, 64-byte line size
FID/VID Control no
K7 Thermal sensor yes
Seriously, as a development team, they have to make certain choices. Performance over eyecandy, eyecandy over performance. In that process they had to make the decision SSE or SSE2. Following Valve's hardware survey, they noticed that 98,8% of all Steam users have at least SSE2. What's the most logical choice then? Develop with SSE2 in mind. If that final 1,2% of all Steam users can't be arsed to get a new CPU (Like Spunky said, both your CPU's are 6(!!) years old), that will be their problem. Not the Developers problem.CS,
CSS,
DODS,
HL2DM,
TF2,
ESF (1.2.3),
HLDM,
Zombie Panic! Source,
Age of Chivalry (HL2 mod),
GTASA (multiplayer),
RF Online,
UT3.
These are the main games which I still play from time to time.
So, well, it's pretty sad that I won't be able to play a Half-Life 1 mod. It would have been better if team decided to move on Source engine since that wouldn't have required this much.
I won't be happy when I won't be able to play ESF: Final. That's exactly what I've been telling: I'm happy with what I can play and I'm not going to upgrade my CPU only for ESF. Noone would in my case.
I just ****ted myself with that comparation!Seriously, as a development team, they have to make certain choices. Performance over eyecandy, eyecandy over performance. In that process they had to make the decision SSE or SSE2. Following Valve's hardware survey, they noticed that 98,8% of all Steam users have at least SSE2. What's the most logical choice then? Develop with SSE2 in mind. If that final 1,2% of all Steam users can't be arsed to get a new CPU (Like Spunky said, both your CPU's are 6(!!) years old), that will be their problem. Not the Developers problem.
That's like...calling Microsoft:
You: "Hey guys, I just tried installing Windows Media Center, but it doesn't work!"
MS: "What OS are you using?"
You: "Uhm...Windows 95?"
MS: "WHAT THE ****?! ARE YOU INSANE, Why haven't you upgraded?!"
You: "Well, it has an older version of Word...and it has mine sweeper. I'm happy with those, I just want WMC."
MS: "Good sir, go **** yourself."
To make a long story even longer. At a certain moment in time, you have to drop support for outdated systems (in this case SSE), you can't forever design for the old systems. When designing websites, I can't be arsed to design for IE6 anymore. If I do, I just face far to many compatibility issues, screw up stuff for newer browsers and it takes way too much time. If my users won't upgrade to a newer browser, it's their problem. Not mine.
Being a programmer myself, I do understand that. I've already told you many times why you're wrong about that though. When you write software of ANY kind, you write it to be compatible with as many systems as you possibly can. How many applications out there do you know of that require SSE2 to function? I don't know of any. Just because it's available and technically better doesn't always mean developers should use it. Compatibility comes long before performance.Seriously, as a development team, they have to make certain choices. Performance over eyecandy, eyecandy over performance. In that process they had to make the decision SSE or SSE2. Following Valve's hardware survey, they noticed that 98,8% of all Steam users have at least SSE2. What's the most logical choice then? Develop with SSE2 in mind. If that final 1,2% of all Steam users can't be arsed to get a new CPU (Like Spunky said, both your CPU's are 6(!!) years old), that will be their problem. Not the Developers problem.