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heres a new pic
and i'm starting on the feet next so not to long until i start the skin

 
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Originally posted by Monkey_Fish
heres a new pic
and i'm starting on the feet next so not to long until i start the skin

lol, it loks kinda like a doll ^^
but nice..keep it up!
 
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really good , u missed some thing while skinning though and whats that thing on his arm next to his wrist it looks like he has !stiches! :p GJ though
 
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the thing on his are is a wrist band and i haven't skinned it the colors are just vertex colors and the doll thing is that the only pictures i could get the arms are in weird positions
 
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i'm now done with the mesh unless someone finds something wrong i will be moving to the skin right now
heres a pic:
 
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are you going to put the little circle with master roshi's sign thingy on it?
 

V'

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His tail is too straight.It needs to be more limp and free.
 
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very nice

very nice,and do you have msn or aim i would like to talk to you
 
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Looks good, but make his tail les straight and you should close his mouth.
 

ZuL

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No, don't close his mouth. I believe it's open because it's gonna be easier to animate it, am I right?
 
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lol little goku is a monkey & i think his mouth is open because he want it 2 B noticable but im not sure , you cant really see the mouths on some models so u never no do u?
 
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I know little goku is a monkey (well saiyans are half monkey).. that's why I said "which is a step in the right direction" :p :D

I think someone said earlier that the mouth might be open as it's easier to animate.
 
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Cool model i like it and people are right the tail should be limp if possible and isnt his belt blue?
 
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I might start on a Chibi Trunks model to replace the normal trunks.. Would make more sense with my saiyaman model.. :D
 
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yea his belt is blue , he isnt finished skinning though
 
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I don't have pics of the skin yet because i just barely started it and about the mouth and tail thing the tail is strait because when making the mesh its easier to make some thing strait than it is to make it loose and it has the ability to move once i animate it I’ve already tested it and the thing with the mouth is that i want to make expressions so that’s the reason for the mouth being open
 
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