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Guys i wanted to remake the ESF vegeta skin cuz like i want green colours to suit my name and stuff... but i opened the texture using modelviewer, i then exported the texture into adobe photoshop and attempted to alter the texture, i changed the colour settings to RGB instead of indexed and altered it the way i wanted it and all i got when i changed the texture back to indexed to import was the colours totally mashing up :scared: if anyone can tell me how to make the texture i altered look like the original texture id be much appreciative

ta
 

Hsu

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First copy and paste the skin in a .psd then do all the work you wont to on it. When you are ready and finished save the file and a .bmp and change it to index colours. (Thats the way I do it and it work every time.)
 
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this only does it when there are more than 256 colors on the skin, it simplifies it, dither it a lil it will blur it and hide it to a degree, u hafta get really close to the skin to even notice a difference,



i think
 

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