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- Mar 1, 2002
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Well... I have my model, it's skinned etc. But I'm having some problems getting it assigned to a vertex or whatever. I'm using milkshape.
Aslo just for ex.
You have a CS Model, and a FA model
You take the reference smd from cs (and all the textures)
You take out the reference smd for FA
You change the models around so you have the FA bone/joint stucture with the CS model.
When you stick the new smd in the FA folder, try and compile it, it says "cannot find such such bone" or somethig like that?
So I'm having problems "converting models" with the missing crap
and problems just assigning the bones to a vertex or somethin
Aslo just for ex.
You have a CS Model, and a FA model
You take the reference smd from cs (and all the textures)
You take out the reference smd for FA
You change the models around so you have the FA bone/joint stucture with the CS model.
When you stick the new smd in the FA folder, try and compile it, it says "cannot find such such bone" or somethig like that?
So I'm having problems "converting models" with the missing crap
and problems just assigning the bones to a vertex or somethin