1. Doormat

    Problem with bone assigning

    i'm trying to rigg my vegetto model on ob's goku skeleton. when i'm compiling, it seems the compile can't recognize the bones or smth.. an error like this pops out in the error log: unknown bonecontroller link 'Bip01 Spine' p.s i'm using milkshape 3d
  2. S

    hl skeleton assigning problems....

    Im rigging my vegeta atm... but something is ****ing it up >_< his feet are backwards in animations =/ i dont understand it.... anybody know whats going on?
  3. K

    skinning question

    Is it possible to take a skin off a Bid For Power model and put it on a esf model without having to change anything on the model?
  4. P

    Clan assigning

    Well our clan needs members. The trial is relatively hard but if u wanna try and join either pm me or tell me here. lata. (ps ill be doin the testing)
  5. H


    OK it's me again.....This time I'm having a problem with Milkshape.... I want to compile the beta 1.0 Frieza form 4 model to 1.1 Frieza form 2 BUT I want to use the Frieza form 1 animations and his hands, to make death ball look cooler. But when I'm compiling the QC I get this...
  6. Ultra33Gokussj3

    Need help assigning bones

    I have a great model but i cant finish it i dont know how to assign the bones , and what program shoud i use?:cry:
  7. S

    how do i turn a ms3d file in to a mdl file plz help me

    hi peeps i have editoed a model ( because i carnt model to save my life lol) and i dont no how to turn it into a mdl file can any one help me plzzzzzzzzzzzzzzzzz!
  8. R

    Assigning Bones/Joints To Model Problems!

    Well... I have my model, it's skinned etc. But I'm having some problems getting it assigned to a vertex or whatever. I'm using milkshape. Aslo just for ex. You have a CS Model, and a FA model You take the reference smd from cs (and all the textures) You take out the reference smd for...