Is it hard to convert the mod to Ut 2003, quake 3 or maybe HL 2?Originally posted by DBZFever
Yes but then it would either lag the game, or the people who havent edited thier game code will crash when they play someone that has, i think.
Dont forget,Originally posted by SSJ2GoGeTa
Its the poly count that holds most skinners back. HL has 3000 max poly and Q3 5000 if i'm corect.
I wonder if its possible for Q3 because Hl runs on a edited Q2 engine.Originally posted by DBZFever
Im wondering if you can play ESF for HL on HL2? And is HL2 out? and to answer your question skater, youd have to rewrite the whole mod, becuase ut, q3, and hl2 have different coding.