melee

  1. SA_Gohan

    Melee aura indications

    This is more of a cosmetic idea than anything else, but it would help play a part in team based battles. My idea is that when people go into advance melee, instead of having the impenetrable bubble surround them, they have a pair of impenetrable aura's surround them. The aura's color's would...
  2. KidMan

    Adv. Melee Ideas

    I want the best for ESF so why not help them out with some ideas and see if they take it or leave it. Ok so how about anytime during advanced melee, if you are the attacker you can knock the person away from you by doing a simple melee hit. I think this makes thing way cooler because you can...
  3. Z

    Problem With Advance Melee

    Any time that a opponent attacks me in advance melee, my camera view goes berserk on the very top of the map. When i attack a enemy in advance melee, i see the guy getting punched, but my character is faded out an unable to be seen wile doing this. I thought this was just suppose to happen until...
  4. S

    Advanced melee

    How do people hit me many times in andvanced melee without allowing me to dodge? How do they do that?
  5. $sj Goku

    A Pool of 1.3 melee suggestions

    Here is my new idea for a 2nd type of basic melee - The new basic melee hit doesn't Knock your opponent back but instead it stuns them with a knee/punch to the stomach. Causing their player to bend down and hold their stomach in pain. - It cant be done as a 2nd hit, but it can be used as...
  6. S

    melee help

    i need to know something about melee attacks... the arrows that u press to attack some1 are < , /\ , > , \/ but there's one that is somethin like: /\ < > \/ wich one should i press?
  7. S

    Using metamod or something like it to alter esf melee

    Since it is against forum rules to use old, dead topics and after asking Pain, I decided to open a new topic with just my question in the misc. section :) What I'm wondering is would it be possible to change the melee system as it is now with something like metamod? As much as I like 1.2.x...
  8. ssj2goku

    advanced melee question

    hello, does anyone know how you can capture the message for the advanced melee like when it inits there is a globe around the 2 players but how do you catch it so you know when it starts ? greetz ssj2goku
  9. $sj Goku

    New MELEE ADD IN!

    Ok This 1 is simple :P Lets say you caught someone off gaurd and swooped into their *Back* while holding nothing...(keep in mind they are in the air) You should have a 3 second time frame to do 4 options.. 1) up arrow- fierce uppercut.. hits them up 2) right arrow - fierce kick... u...
  10. H

    Regular melee question

    Ok there is something that has always been bugging me from time to time. How is melee hit determined when two people are dashing at each other using simple melee? What factor determines the winner and the loser. I know power hit is when both opponents hit each other but there are times when im...
  11. $sj Goku

    Balance Beam Jump Fix [and ground melee]

    Ok the way the beam jump is now :/ its just too cheap you can get away way to easily..(very unbalanced) How i think it should be for 1.3 -You must hold Jump before beaming to engage the beam jump. If you let go of jump before it touches the ground the beam breaks -AFter holding jump and...
  12. $sj Goku

    OMG >< AWSOME TWEAK FOR ADV MELEE!!!

    Ok guys like said in some other thread IM ON A ROLE WITH THESE IDEAS THEY Keep coming :D OK SO HERE GOES... ok adv melee yea.. eh :/ it seems kinda slow and the animation aren't fluint at all... so.... HOW ABOUT THIS??? THE SAME ADV MELEE CONCEPT EXCEPT When the players...
  13. $sj Goku

    ESF GROUND MELEE :D

    Ok listen there are plenty of areal attacks an perspective but what about ground perspectives ... This thread is to come up with ideas for ground attacks.. Ill start.. My idea is that if your on the ground and you double tap forward,right, or left , you burst into *sprint* that's just as...
  14. $sj Goku

    ADVANCE MELEE EDIT- CHECK IT OUT

    Holy crap... I was thinking how adv melee could be improved when it hit me. OK imagine this... Me an someone just engaged in adv melee an were goin at it in adv melee.. when someone else comes an flies into our ever growing bubble.. now that he's joined in the energy bubble now gets...
  15. Growler

    Melee Suggestions' Thread

    Sources say that dev team members (PcJoe, cough, PcJoe) are having a tough time coming up with a decent concept for the melee system. Now, all of us want a sweet, true-to-the-show dbz style melee system; so I created this thread. This thread's purpose is to inspire ideas in the masterminds...
  16. Z

    Noob to melee

    ok i used to play ESF alot back in the days of CS 1.5 since then i've been playing MMORPGs and kinda lost sight of ESF well i'm back and compaired to how things were before i tottally do not understand the melee system nowadays can anyone help or maybe explain what to do...or show me a site that...
  17. Dokutayuu

    Teleport while Adv Melee

    Well the title explains it all. You randomly teleport around the map in Advance melee like in the show. May also stop people getting a beam ready for 1 or 2 easy kills.
  18. Damaera

    Advanced Melee Suggestion

    I don't know, if this is really possible, but in ESF 1.3, there should be a background wehn you have engaged in in Advanced Melee. For example, maybe a black background with animated lines going around (Like in Budokai ;_;) And, you can edit the background if you wanted. But I don't know if this...
  19. Ravendust

    Invunerability after Adv Melee

    Currently after a bout of advanced melee 'breaks up', both players are vunerable to attacks from a third player. In FFA this could be a Final Flash leading to a double kill or a disc or laser in team mode. I suggest that after advanced melee has occured there should be a two second window in...
  20. Mccdbz5

    Question about Trunks's Basic Melee animations in 1.3

    Well if you remember in 1.2, all of Trunk's basic melee attacks are with fists, and none are with his sword, you have to do advanced melee if you want to ue his sword. Now my question is, in 1.3, will any of Trunk's basic melee hits involve him using his sword instead of his fists? I already...
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