advanced

  1. Avenger

    Advanced Melee "Clash" idea

    Okay.. I've played a lot of ESF, and the thing which really annoys me, is how people relies on their luck by "clashing" in advanced melee. As in, you both have to block buttons. My idea here, is to make it . . longer, faster, and give it a much more damaging combo. Wait! I'm not done...
  2. D

    advanced ki attack combos

    a simple suggestion i have here but ill admit would take up alot of time to put in. my suggestion, here, comes in three levels of attack and ill explain that. when your in advanced melee your able to hit certain buttons to get a combo hit what im basically saying is that maybe were able to...
  3. L

    Advanced Ash :O

    Well yeh ive started making a ref for me to model ash for pokemod (woohoo), urm anyone want to help me out by telling me anything wrong with him? (Thats if any of you acutally watch pokemon anymore lol) Oh well here he is :/.
  4. D

    Advanced melee cvars

    Hi everybody and happy new year, I'm currently trying to find the meaning of the am_ cvars for ESF. As far as i searched, i did not find any fully documented listing. Maybe this thread will become one : that's what i hope. I'm just a server admin, not a player, so the meanings of those cvars...
  5. Cap J

    Another Advanced Melee Thread

    Someone has probably already posted this idea but there are too many advanced melee threads to look through. Adv Melee would be started the way it is now but when you are fighting is when it changes. You are still stuck in place like you are now but instead of hitting arrows it's more "off...
  6. [F.co]Kirby

    A simpler Advanced melee (maybe)

    The idea behind this advanced melee mode is to: A. move around the map more B. stop those pesky ppl who wait around till its over then kamehameha ur butox C. more fun D. elminate random arrows Ok my idea would have once you go into advanced melee mode you have two choices. Block...
  7. D

    head on advanced melee

    i had this idea earlier today and its been killing me and i finally get to use the computer so here: i thought that maybe instead of the current headon advanced melee thing (where when you and another person hit each other with advanced melee at the exact same time) it could be setup like...
  8. Animex

    Multiple Advanced Melee...?

    I think ESF should have Multiple Advanced Melee. It would be very interesting fighting two or even three people at once. For an example: Goku attacks Trunks. Gohan can join with Goku to beat the crap out of Trunks. Goku gets input his arrow commands and attack trunks first since he...
  9. D

    Advanced mellee suggestion!

    Ok, everyone knows how in Advanced mellee you basically never score hits on someone unless he get's that random thingie. Well heres a good suggestion, make some new bonuses that randomize things a little more. Engaging... Attacker: Gets a 25% bigger bonus to score a "randomized" hit on...
  10. shinobi_san

    Advanced melee help

    Could someone plz tell how someguys do like superattack all the time (like when you win a duel and you do lots of fast attacks) how can they do like 3 of those after eachother. would like to know how you do it. :shocked:
  11. O

    Advanced Melee

    This might been suggested and if so id like to bring it back to light.. [Air Fights] 1. Swoop without turbo (No aura, less ki drain, less speed) 2. Swoop with turbo (with aura, current swoop) 3. This also might have been suggested... Able to use turbo in adv. melee [More ki drain...
  12. D

    new advanced melee idea

    i dont know if this has been suggested before but here it goes... i think instead of charging up the hits in the pre stage why dont we make it that as soon as you get out of prepunch the fight automatically starts when you get into advanced melee you wont do a charging stage youll just...
  13. I

    Nimbis Advanced

    Hi there Just a follow up "The Nimbis Idea" maybe you can do tricks on it and charge your attacks on it and if you like hit runs maybe you could make it so that run people over. Thanks.
  14. M

    Someone Explain Advanced Melee

    Ok first of all congrats to esf team for an awesome game now, i can do melee, that is i swoop at someone and button bash while holding the left mouse button. this is okay for the moment but i think it would be better if i had a clear understanding of how melee works could someone explain...
  15. S

    Mobility in Advanced Melee.

    Well this is "kind" of generic, but with the current system this is all I can think of. Moving in Advanced melee: In order to activate mobility movement you have to Hold, both the Punch, and Kick keys (Mouse 1, and 2), or there could be another button you could press hold another button...
  16. M

    advanced melee crashing found (i think)

    Harsens or pcjou said that the crashing bug might be in the advanced melee part. i think that it`s in the hardest melee combo. you know.. not the simple melee combo that everyone could do but the hard one.. i don`t have any idea how to use it :P But a server where i was in crashed when that...
  17. F

    Advanced melee bug

    Um I would give you a picture, or a movie but pictures wouldnt work because youd have to watch it to believe it. ANd i cant create a demo and convert it so you can watch it... But my problem is ... ok one day i was fighting some guy and he did the 2nd advanced combo one me. And i know this...
  18. imkongkong

    advanced melee

    currently, advanced melee has been sped up. i think it ends too soon.. maybe the calculations done for advanced melee could be tweaked to where it would last longer.. im not exactly sure how long it will last but please let it last for about 7 times max.. i know people will say "but if you...
  19. SSJ Xavier

    Start Powerlevel mutiplier, custom characters system, disabling advanced melee

    A/First of all, it could be cool if the admin is able to modifie the starting powerlevel of all players in the game with a starting powerlevel multiplier. B/Then, please add a system, which allow to create our own characters with a .cfg file, (similar to BFP's system) so we can configure their...
  20. I

    Moving in advanced melee.

    I've never posted a suggestion and this is obviously my first one, well here goes. The ESF melee system is very cool and I think they shouldn't change it, but I was noticing that, while meleeing, it looks kinda static. The players aren't really moving around in the map. My idea was to let...
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