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Bolteh2

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brightblade, what did i tell you about posting offtopic stuff??

another warning heading your way, thats 2 in a row, 3 is out

gg!
 
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offtopic: S-Bolt-- lol you wont leave him alone anyway.

ontopic: How much longer till the ff will be ready because im diein to see that ff go and kill
 
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Geeeeeeeez.....
DON'T BUG MEEEEEEEEEE!!!!!!
I had it ingame on my old model so I hope it won't take long when the USSJ is finished.
 
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IM SORRY I ANNOYED YOU

ALL I WANTED TO NO IS WHEN WILL IT BE OUT

Thx for that update i can host on my site www.hacked-zone.net if you want it to host prop im hosted with oktagone.net
 
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Dude this is gonna be the single best move in the game when ur done
NO ONE PRESSURE HIM LET HIM DO IT AT HIS OWN PACE SO WHEN ITS DONE TIS WILL BE THE PERFECTIST MOVE EVER! GOOD LUCK AND GOD SPEED! hahaha hehehe
 
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Amazing

Whao Sin , why do you always impress me:laff: , i have to say that this idea is not thats it good , BUT BEST AND BEST , a final flash , but i few things bug me
1)If FF is soo huge how can you see through it to aim it
2)If its 3D i know ho you can make a skelton , but how it would turn in game???
3)If the lightning is a sprite how a litle sprite gonna handle such a big FF ???
4)Like i understud only the USSJ vegeta can use it , because its has the needet bone , can some one recomply the models for ssj2vegeta for this bones?
5)How are you gonna color and make FF 50% invisible , i just got clues im my mind but not facts?
6)Do you have to make long attachments like Frieza lazer or something?
7)How you gonna do an impact and an explosion radius???

I can see that you more like a coder than modeler for you awesom scripts , you gotto teach me some times how to do that?
And import them in game would be nice :laff: :laff: :laff:
Anyway , if you do this things than you a geneus!

And take you time dont think about how soon to release it think how more incredible to make it!
 
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I'm no coder. Usind the model cvar is common to me is HL Deathmatch. And the FF is no coding.

Aim: Perhaps a camera script if I find the cvars (haven't looked yet)
Skeleton stuff: It isn't because a USSJ Vegeta bone. I ADD the bones to the model. If you want it on other models, well... some work for you :laff:
50% Invisible: Was it 50% invisible in the show? I don't think so and if so I can try to make a little "illusion"
Long attachments? EHM??? Some attachment change will come but not like this I think.
 
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Re: the undead thread returns...

Originally posted by Sin Goku

Thread revival time....

Today I got the time to make a bit of progress. As my Vegeta GT doesn't fit to teh FF idea and Pr0 didn't answer when I asked to use his USSJ model, I have to make my own one . :p
This is what I did up to now, a new FF charge animation. I know theres is ONE BIG hole in his head, but I'll redo the hair after my class trip this weekend. What do you think about the skin?

http://mitglied.lycos.de/adolfkrug/ffcharge.avi


Credits to original modeler/skinner of Vegeta.
man this movie dont work can u fix it so it does please
 
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It DOES work for sure. You need DivX 5.03. And it doesn't show much, only the beginning of my USSJ Vegeta... It's outdated.
 
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perhaps you can edit the explosion too!
*imagines HUUUUUUGE mapnuker*
mwoahahahahaha!
 
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um yeah i have a kamahamaha like that just made it, took me 3 weeks to make, and you can see through it, BUT. in side that hugh KAmaahamaha theres the reguler kamahamaha. but you can still see the person or ppl in that bad boy. AND!!! this pack i alrdy have have sprites and the explosions are bigger just to suit it just fine and it should suit you just fine to. but i thought you should no.ill give it to you along with some pic's and crits. [email protected]
 
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this thread isn't about your kame pack, it is about Sin's FF pack

btw, the FF looks wicked good, cant wait till it is released
 
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Well it will be done soon after I complete the USSJ, which means when you are happy with it and sugestions keep coming and coming.... so I decided just to wait till the hair is skinned, release USSJ and then do the FF.

I'm really lookin forward to see your kame, BUT DONT ADVERTISE IN MY THREAD OR I WILL.... you'll see what I'll do...
 
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finallllllllllllllllllllll Flashhhhhhhhhhhhhhhhh!!!!!!!

heh i too am looking forward to it looks rockin so far :shocked: :laff:
 

Bolteh2

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am i the only one that understands that the impact of the explosion would still be the same like old final flash? its not because its a bigger beam size that the explosion will be 10 times bigger :/
 
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