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thanks Karrde!
thats what I hate when I announce a map! this damn pressure!! arrrgh...no matter
first, the replies:

@ Cold Steel: right! these buildings had only been some sort of placeholders!

@ shadow: yeah, picz are coming and Ill keep the name!
It has become familiar to me!! :]

@ Dragon: Keep up ur work! esf_moon will be cool. :smile:

@ Moshe Kipod Ham: ehm...jup!

@ DJ: which dod map?? :rolleyes:

@ Glenn: its hard to say how big it is, cuz its structured...but perhaps ill post a worldcra...hammercraft pic to show you how big it is!
and I think Ill make the big namek house accessible.

My host is totally up again(I know, the picz worked in the last days anyway, but I had not been able to upload new files) and soon Ill post a bunch of new screenshots!

now, the progress update:
this is what I added in last week(s):
- added river, flowing into namekian lake
- added surrounding of the river(trianglebrushes)
- added water sources coming out of the stone walls through
cracks
- added rock ledges(for gameplay and ctd-mode)
- remapped namekian lake
- remapped namekian houses (the little ones are done, big one
will be done today(its 10:32 am, other time-zone)

I had to edit the textures of the namek water for the flowing river!
I hope thats okay, cuz there is no flowing namek water texture.

and this is the last barrier that exists between me and the map release: frieza's f*ckin spaceship!!!!
its too round! itself is round and there are like 16 bubble windows!!
is not that hard to map that, but the whole spacesip would raise the r_speeds once again!
I always tried to avoid that, cuz I dont like placing models for main things in my maps, but I think Ill need a model!
Ill try to map the spaceship today and will give you an update tomorrow!!

btw... DJ: you said I should add some triangle brushes, but I cant add any more! see, the whole rocks are already made of tribrushes!!! :(

cya, the devilish T@xi
 
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What did you mean by that???

Originally posted by Evil_T@xi
[@ Moshe Kipod Ham: ehm...jup!
[/B]
If you thought I ment it - I didn't!!!
Anyway GREAT updates - sounds like a great map!!!!
Ohh! And one more thing...:
I don't think making a model out of frieza's ******* spaship ( :p ) will work... I've putten maps from other mods in ESF who use models and the models didn't apear!!!!!!!!!!!!!!!!!!!!!!!!

Just thought you should know :cool:
 
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Even without adding Frieza's ship, the map still looks very nice. As much as everyone beg's for its release, just take your time and release it when you are happy with it. Quality over quantity.
 
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soz guys me=n00b.

but when i see new map that looks good i dont like seeing people go on about it i just want to play it in-game instead of looking at pics and updated pics all the time. release when u think its good and ready!
 
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alrighty then!
Here comes the promised pic update...
Ive mapped friezas spaceship, but as I already said, I need textures!!
So, if any of you guys knows a texture artist, then tell me!

what still needs to be done is the sky! can someone tell me, how to make the sky not to be water?
cuz I can swim over the rocks, and these rocks should be a boundary!
nm...here are the pics, enjoy and give me some feedback!

Remapped lake, smoother and not so spiky!
Remapped village houses, with spikes and more faces!
Added river, flowing from a watersourse into the namekian lake!
Added rock ledges for hiding, better gameplay and ctd-mode
Frieza's spaceship, not finished!
Frieza's spaceship, from the ground!
Frieza's spaceship, from above!
And for you, to be able to imagine how big the map is!

btw...does anyone know the coloration of the ship, Ive only got a black-white pic of it!
 
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Some pics

I searched all morning long for some pics of freezas spaceship, but I couldn't find anything really good to work with. So i hope these help.

<img src="http://dynamic5.gamespy.com/~sos/journals/earthcanyons/earthcctrunks4.jpg" border="0" alt=""></font></p></p>

<img src="http://dynamic5.gamespy.com/~sos/journals/earthcanyons/ship2.jpg" border="0" alt=""></font></p></p>


<img src="http://dynamic5.gamespy.com/~sos/test/week.jpg" border="0" alt=""></font></p></p>
 
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Great work Taxi! That Freiza ship looks awsome. Only one thing I would fix. It is the waterfall, the part that is going verticle is kind of thick it looks more like pudding than water. Other than that it looks like it will be great map.
 
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looks really good T@xi :) but the ship looks a bit small compared to the series / ref pics
 
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hey guys,
ill be offline for a week! :cry:
but next weekend, ill post some news!

@ shadow: I know what you mean, but it looks better ingame, when the water moves!

@ DJ: Yeah...right! :rolleyes:

see you soon and thanks for the good feedack...
The T@xi
 
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Okay Ill wait until it comes out to comment :D! Keep us posted and good job so far. Oh and are you gonna try to beat the Beta 1.1 date or wait until after (if its finished before, no need to rush)?
 
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Wow, this map looks good. Oh, and phrack, where did you find those pictures of trunks, that looked SOOOO cool. And i really can't wait for this map to come out. Taxi, haven't you seen DBZ, why dont you know what all the stuff looks like?
 
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Those are pictures from SOS a mod for Quake 3 but lets not get off topic. There is the answer so back on topic :D! T@xi will be offline for a week (read above) so just wait for updates later on! I was gonna ask a question but I can wait.
 
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This is a great looking map man... God damn... we should be working on a frieza saga pack with you bro ! Keep up the work and you can always contact me if you're interested in working together.

Greetz,

[Roe] MaXx

Check: Http://www.dignity4life.com/esf

Maybe you're interested, we can host your maps, models & Soundpacks... so if you'd like us to host the download, let us know on: [email protected]
 
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I can only say one word.......
WOW!!
that map is amazing!
keep up the good work dude
 

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