i would probably limit the prepunching to 10, while he can put his sword back ready for advanced melee or for throwing.. he should be able to throw because he puts his sword back for advanced melee.. also combos should work since he wont have his sword on him.. i think the only limitation should be on simple melee... make it where he does simple melee, it would do a very hard slash, the person who gets hit would turn over, tumble spinning towards the ground.. you won't realy be able to do chains with the sword equippedWolf Devil said:It has potential... But I think the sword should be given it's own restrictions... such as less prepunches, no throwing, limitation to basic, a disability of the combos... Something like that
Other than that, I say it's a great idea man!
If u do this the stuntime has 2 be worked all over again... just keep it at 12.Shao said:Why limit the prepunching to 10? Have it at 5 or something.
10 and 12 does not have a big difference concerning prepunches.