because the hosting part wasnt properly updated/reconfigured.
What do you exactly mean? Also, if you have a problem you should instantly report it at their github thing, else it won't get fixed and do you do it too late, too bad.
People seem to have problems with FPS higher than 100. In CS, at least.
There are a lot of FPS problems atm, and people are really having problems figuring out how to fix it. I collected a few fixes over time.
Too high fps?
As for CS, make sure you have opted into the beta, both on half-life and CS. (I guess this counts for ESF mods as well, so do it with HL (+CS). You do it by going to the 2 games on your Steam --> Library --> ESF --> Right click --> properties --> Beta tab and select "beta-beta" repeat the same with Half-life 1 and CS 1.6. Now, if you don't own CS ignore the CS part.
fps_max 101 (or whatever value you want, if you want a value higher than 100 (although fps shouldn't affect movement anymore in the final version, then fps_override 1)
fps_override "0" (the new "developer" but only for FPS, since the game exceeds 100 by default now without the use of developer 1)
Can't exceed 60-70 fps?
Now, you don't need to do it by nvidia anymore I guess. Force it off in-game via the video game settings, untick wait for vsync. Also type gl_vsync "0" in your console.
For some people (due to the new HL now trying to put your original keyboard language into game) can't find their console button. I don't think this affects HL1 mods, but anyway if it did/does; go to C:\Program Files (x86)\Steam\steamapps\common\Half-Life\esf and locate your config.cfg open it with some text editor program that isn't the usual noteblock program, preferably notepad. And find bind "key" toggleconsole and change the current key to a key you can easily use.
Too LOW fps?
Right click on your game in the Steam library, go to properties -- > general --> Set launch options and type -nofbo in there. (Makes it use the old rendering engine.)
Crashes, unusual screen colour/textures?
Same case as low FPS, -nofbo, read above^
Oh thanks! 300 FPS that's rad! And wohho ho! There is a beta server on that list!!! I'm jones'n! Applying this new update now. I guess I'll have to move the esf folder, but that's no problem. (I think)
Moving the folder directly didn't help me, had to re-install it but since I have all my files for a re install ready already it didn't take me long (esf 1.2.3b + ECX RC2 + Esf World Modelpack 1.0) and of course save your original config.cfg.
For the moment use this.
Also my ESF runs at 300+ FPS now. So at least something good came out of the update.
You could perhaps always get that FPS if not even more, but developer 0 was preventing your PC from taking the game anywhere over 100 before. The game launches and closes much faster and in-game generally more smooth, yes. So, on the old ESF and typing developer 1 in console without fps_max 101 you'd prolly get 300 before as well.
Also 1 more issue that could have happened:
Also there are some faulty beta opters, like you cannot hear the voice of other players and such if you have a feeling you aren't "really" in the beta (you should notice some differences) then delete your game from Steam by right clicking on the game and selecting delete local content, as for a mod uninstall it through your windows control panel. Also delete its folders, then re-install and you should "really" be in the beta.
I really suggest re-installing either way, it really helps and then you surely remove old files (by deleting folders) so they don't collide with the old files (may give HUD errors and eventual bugs. So re-install before you try a million other things.