>_>... no u get two >_> >_>cut down Gohan's Arm
Everything is cool... But were there master roshi's sign on his back in the show ?Gohan ingame (as custom for Goku at the moment)
For it to be a custom for Gohan I need to reorginize some animations and stuff, no big deal, after that I'll start on the battle damaged version
50 diferent ? 0_o ? rly? why so many?Like I said, I'm following 50 different references ^_^
For better results50 diferent ? 0_o ? rly? why so many?
Lol, dude, use the QUOTE button, u confused me.@ Anyways, I've been working on the SSJ form for a little longer than I expected, the thing is Future Gohan's SSJ hair is hard to model, half of it isnt even spiked but still has certain hair flow, but I think I got it right
u got it right allright! it's perfect !
yea really, I have over 300 refs for the bmw I am working on50 diferent ? 0_o ? rly? why so many?
Exactly, I like being as accurate as possible, and not to miss even the smallest details. ^^For better results
Thanks man, Yeah ^^ actually though, it's changing the hair, sleeves, skin and expression a taddan_esf_fanatic said:Dude, it's ****ing amazing. But you know what would be even better? If you would make that look like Adult Gohan from Buu Saga. So, basically that's just changing the hair. Awesome anyway.
EDIT: Oh wait I see you already said you would do that. Good. Go for it, man.
:x lolzAndy011 said:Anyway, SV, watch your back 'cos I may come from behind you to hump you out of joy!
You're one of the best esf modellers I've met on this forum... congrats!
*bows*
Yeah I know what you mean, dont worry, Gohan wont have Goku SSJ3's animations.Alica_goku_ssj4 said:oh and sv i think its better if u let the dash animations that goku has in his normal state to gohan (personaly i hate the ssj3 forword dash, and gohan swoop he spins to much) hope u get the point!
It looks like the symbol is inverted.. meaning you should flip it vertically (i thinko_o)Super Veggeto said:
Well, only Buu Saga Vegeta (normal as well as SSJ) seems to have the exhausted animations.. but the same is for the default models - Goku and Trunks default models don't have these animations. So I guess you don't have to do anything about that just yet. We'll have to wait and see what gives in the following releases.Oh and if you can point out which characters done have the exhausted animations that would help cause some naturally dont have them yet according to the 1.3 open beta, if I add them on my own the animation's order will get screwed up when playing in other servers.