1.3 Tien Modelling Contest

Super Saiyan Dabura
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eclipse:
u have2 make the legs and his back little better....in that stance he looks like a nerd/geek
so fix fix fix<=====

Toast : ur good keep it up......no wait......fix his stomach its realy wierd....skinny

CJ : I think u havta add the 3rd eye and the eyes are realy big

nice job btw......with my help u could b the best :'D
 
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dendza said:
eclipse:
u have2 make the legs and his back little better....in that stance he looks like a nerd/geek
so fix fix fix<=====
i'm an idiot, maybe you can explain it a bit better =o? a simple drawover would be great, if you juse mean the angle of the legs and such it won't look like that with animations :p...but please elaborate more :).
 
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Eclipse, yours looks to boyish... more like tien from db but certainly not from end dbz.
You'll have to enlarge the torso and smallen the head. And perhaps lengthen the legs.
 
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well i tried out what you suggested since you were the only one clear enuf :p, here it is, but personally i don't like it too much :X

 
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the head is kinda streched to the left, bring it to the center :p great model i love it,
also shijing how did you keep the arms inside the body without them clipping to the outside on ya animation ?(shijing is da animation god :D)

good job all i like every model i have seen
 
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well sorry to say this but I don't like this newer version...maybe get back to the first one and edit the pants,move down those cuts and then move some points so it will not look ringish...that's all 4 now I geuss
 
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whoa those are the best models i eva got to see!
maybe someone try the green halftank? i will be great for a model! now i can realy do stuff from the show!
tien tribeaming cell form2 into the ground while still seeing an uber model will be great, so keep up the good job guys!!!!!!!!!!!!!!1111!!!!!oneoneone!!!!11
 
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The head is a bit wonky, and off centre there... other than that, it appears you've made the torso the right size, well done, but the legs, they seem too undetailed... perhaps more folds? (Although, I'm not sure you have the polies to do that...).

The only thing about this that looks awful is the feet, they're too blocky. From this angle though, I can't tell that much... could you post some more views, and maybe flats?
 
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i prefer the old one, dont listen to everyone and slap a cape on it! =o!!

as for the arm anim thing sephy quoted, to keep them within his body, just scrunch all the bones together into a tight ball and move into his torso, make sure it dosnt clip, done! =)
 
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heres another update on mine, still need to get the pants to look right, then maybe add some detail to the face, polycount is at 1250 (tris), after this one ill make the green sash version, then skin them both, iam pretty confident that i can fit both versions under the 1400 if not 1500 limit

*edit* updated pic

 
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The four eye can be skinned on mine, and the eyes on mine are just colored polys, thats just how they are, the skin will be smaller. God.
 
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yea fix the face toastm you got its the right shape, but the size is all wrong, the face needs to be longer and wider, and yea add deatil to the face ;p
good job toast i like it

*thanks shijing you are da man! :D*
 
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Eclipse said:
well i tried out what you suggested since you were the only one clear enuf :p, here it is, but personally i don't like it too much :X

Hmm the proportions should be correct now but erm I think I got the problem. You made the head to round, to volumenous or something...
I hope you see what I mean just look at some pics of late dbz of tien.
 
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Yes, very all good, but there not esf like like. Well, maybe crackerjacks to me...
 
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You dont see the ears from the back cause i only modeled the front poly on ears, on final model you will be able to see ears.

wip still.
Head is slightly smaller now aswell.
 
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looks really nice cj, only crit i can give is to make his chin more pointy
 
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i like Eclipses the most, all it needs is just a cape and, move the head a bit more,then shorten the legs, they shouldnt be so big. and cj your body is a bit to small, the torso looks small to its head make it more buff, like imkongkong said, and ssj toast make the head a bit more bigger and rounder. and even the front of the pants straighter abit more. well nice work guys
 
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heres another update i tweaked the head more and added detail to the face, the polycount is at about 1420 tris, C&C will be helpful

 

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