melee

  1. S

    Teleport in advanced melee

    I know this has been suggested before, but i believe that it could be brought to attention again. However this idea is just my thoughts; While in advanced melee (inputting your attacks) you hold down the teleport button at any time, to make a teleport move (you must specify the direction...
  2. KilledWithStyle

    Advanced mode (new way of doing adv melee)

    You know, after a while of playing boring 1.2 advanced melee, I got to thinking. What would it be if I could make it better? Well about 20 cvar edits later and then some demostrations, I have come up with a solution. I would like to call this advanced mode. #EDIT# I know I shouldnt edit this...
  3. P

    melee

    I was wondering if maybe the right click on melee could be lessend in how far a person goes or somthign because i find that it is highly abused and hae observed many people dislike how some players enjoying knocking a person around constantly without doing the left click attack and i persoanly...
  4. G

    Melee Sequences

    I was taking a look at the new melee sequences. Good job I though. I dunno what great sequences the esf team will bring us, but my sugestion is to get Budokai 3 or 4 as an example when making sequences... in Budokai the sequences are simply great... so... I think esf team should make some...
  5. R

    Whats the secret to dealing with melee?

    I notice people use melee ALOT more than energy attacks to kill one another --constant swooping/throwing/roll crashing (as i call it, which i think is just lame to constantly leave a person in a roll till they die on the ground) Im having a real hard time competing melee wise -that and...
  6. S

    Melee help

    ive read all the melee guides and stuff but i dont get the whole lock on thing. wenever i left-click like it says i dont lock on or nothing just wondering how 2 lock on and stuff :D
  7. imkongkong

    advance melee super tweaks!

    the advance melee is a really good idea, im serious =p it's just that imo doesn't last long and is very short, then you're knocked back far away so the current system is: 1. you input your attacks and wait for yourself to attack. 2. at the end of the input, your attacks are then...
  8. Dokutayuu

    New way of Melee

    I am not saying that one has to be removed but a 3rd one added. I am not sure how to enter it but here it goes. It becomes 1st person. And the 2 players drop to the ground, then they can use primary fire to punch and secondary to kick. They may move around using the arrow keys (to dodge)...
  9. U

    Melee Combos

    Im kinda new to ESF and i paly on internet and c all the pros use the melee combos and it makes me jeleouse. :cry: Can some1 plz tell me some melee combos or tell me a site where i can find out about them plz! thanks in advance! :D
  10. DracoHeart

    Basic Melee (Tweaks)

    I know few people hate basic melee and wants to remove them. But I think this tweaks will make basic melee better and more people will want to keep them. Basic Melee (now) 1) When you basic melee your opponent infront of him, he will usually fly 50 feets up the sky. 2) No matter how much...
  11. manontherun

    Dixing Adv. Melee idea

    Dixing posted an idea that I thought was top tier, it might be just all eye candy but it's really good "eye candy" and I don't think it would take much coding. The animations, the knockback/push code, the teleport is already there, it would just be put in advance melee. And before the other...
  12. Dokutayuu

    Remove Basic Melee

    How many times do you get guys who just whack you about untill your dead? If not how about they knock you and fire a blast/beam which will surely kill you before you have a chance to defend youself? If you remove basic melee it becomes a game where you need skill not drinking 10 cups of...
  13. ZeroNightmare

    Melee Animation Suggestions

    Nothing too major, but i think it would be cool if some of the animations for melee were like budokai. Like when you do a Red punch holding down, that you could hold both hands together over your head and bring them down, like witht he charge attacks in budokai 3, or the same but up when...
  14. D

    view problems in melee...?

    whenever i get into a melee with another character the screen goes to a random place and starts spinning... i can never see myself, and the screen seems to pan in and out of the map as well... how can i fix this?
  15. D

    advanced melee struggle animation

    i wont be able to explain this as well as ravendust does but... when you get into an advanced melee struggle you just...stop right in midair with your handsclenched together but i thought if it went like this: when you get into the struggle you automatically start throwing punches (that...
  16. S

    Melee and Ki control attack

    Im gonna make this sorta quick okey... I suggested sumthing along these lines before, when you simple melee someone or knock someone away in advance melee, we remove the 2 hit cap and slightly speed up knockback. However we give the player a chance to block while he's been hit (in knockback...
  17. N

    Advanced Melee Question

    Is there a CVAR or a way to change the hit limit for advanced mele?
  18. True-Warrior15

    Basic Melee

    Well i've been around server's and everyone is starting to spam basic melee even me, using skilled moves. I was wondering could you detail basic melee like counter hits, instead of just blocking it or something like when you block you punch him and do some counter combos something like that.
  19. Avenger

    Advanced Melee "Clash" idea

    Okay.. I've played a lot of ESF, and the thing which really annoys me, is how people relies on their luck by "clashing" in advanced melee. As in, you both have to block buttons. My idea here, is to make it . . longer, faster, and give it a much more damaging combo. Wait! I'm not done...
  20. ZeroNightmare

    OMFG - Melee Problems

    How do i continually attack some1...after they have already ben melee'd. What i mean is, after you start meleeing and the guys are seperated, isnt there a time that must pass before you can attack them again. Because when i melee, then we break off and i swoop towards them i will slide right...
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