This thread is to show How to import and export skins using Half-Life Model Viewer v1.25
1 down load Half-Life Model Viewer v1.25
2. use program to load model MLD
3. after loading model click texture...
I use valve hammer editor to create my maps, but lately i can't export my maps to the *.map format. When i try to do this, the valve hammer editor crashes. I reinstalled is many times, but that doesn't help. I use valve hammer editor 3.4 ,and i compile with a bat file, which i got from the big...
ok i dl a tarrian gentorator for milkshape 3d but i was wondering if there is a plugin of somekind that will let me export, and compile it so i can run it in esf? can any one help me out with this plz?? and if ya no the link plz post it
First i am very sry that i ask such a noob question but i didnÂ´t know an answer so plz help me.
How can i import esf .mdl files into gmax.
And if i finished making a model how can i export it.
thx for every answer.
Well! First of all Sopose I had a Gouk model I'm editing. First I Export the hair, body,etc..... Then you colour in the Clothes or Hair in Bmp. Import it. And It's uploaded. Now all you have to do is Save model.... Then if you want to see the edit, Just open the goku.mdl And go to the first tab...
Is there anyone here with a working version of 3d studio max 4 or higher that would be able to convert some .max files to .asc files which milkshape can open?
Please let me know if there is anyone that can do this.
Ok i have a model and when i try to export there come a messege "found vertex with invalid bone assignement" !!!!!!!!!!!!!!!!!!!!!!! I know i have to assign the model with the bones but i cant im not good enough :cry:
So if there is a modeler that can do it for me !!!!!!!!!!
Ok i try do do some remodeling can someone tell me how i combinate two models like Vegettos body and vegetas arms or something else he always showed me a problem with the skeleton it so i cant import two smd s with skeleton and when i import one without he cant export because of everything like...