adv

  1. Dokutayuu

    Yet another idea to replace adv melee!

    Here's an idea to remove the current advanced melee but try to mix it with what we already have and love. 1) Left MB is used to use this method of attack. 2) It activates when one holds the Left MB and swoops into another player. The momentum of the swoop will be maintained but if a wall...
  2. kam!

    Dropping adv. melee?

    Well this isn't technically a suggestion, but more a start of a discussion. I thinks that the current simple melee (and I guess the general melee of 1.1) is pretty awesome. So awesome that it could make up melee in general. Well let's face it: 1.2 adv melee sucks, and the current design docs...
  3. SS4 Gogeta

    Build up system for Adv melee

    I have been playing a bit more lately (due to getting layed-off from one of my jobs) and have noticed that more then ever before, all people are doing is pre-punch all the time or throwing all the time and Im sitting there waiting for them to finish their tea party, then all of sudden someone...
  4. swobj

    Adv. Melee Idea?

    Well I was just thinking a little bit and well I thought of an idea that seemed kinda interesting, tell me what you think of it. Well of course the Basics are still the same. RMB is still simple melee, and LMB engages the adv. melee while "approaching" someone. When you engage adv. melee its...
  5. KidMan

    Adv. Melee Ideas

    I want the best for ESF so why not help them out with some ideas and see if they take it or leave it. Ok so how about anytime during advanced melee, if you are the attacker you can knock the person away from you by doing a simple melee hit. I think this makes thing way cooler because you can...
  6. $sj Goku

    OMG >< AWSOME TWEAK FOR ADV MELEE!!!

    Ok guys like said in some other thread IM ON A ROLE WITH THESE IDEAS THEY Keep coming :D OK SO HERE GOES... ok adv melee yea.. eh :/ it seems kinda slow and the animation aren't fluint at all... so.... HOW ABOUT THIS??? THE SAME ADV MELEE CONCEPT EXCEPT When the players...
  7. Dokutayuu

    Teleport while Adv Melee

    Well the title explains it all. You randomly teleport around the map in Advance melee like in the show. May also stop people getting a beam ready for 1 or 2 easy kills.
  8. Ravendust

    Invunerability after Adv Melee

    Currently after a bout of advanced melee 'breaks up', both players are vunerable to attacks from a third player. In FFA this could be a Final Flash leading to a double kill or a disc or laser in team mode. I suggest that after advanced melee has occured there should be a two second window in...
  9. F

    Swoop Adv. Melle

    Maybe there should be a special kinda melle. Where over and over you both throw out attacks and your flying around at the same time, but your aiming at eachother, then you swoop and start throwing out punches and kicks while blocking at the same time. And then if you hit them with a really...
  10. C

    A new/additional Adv. Melee system

    Adv Melee: Attackers and Defenders take turns. *Percentages are based on untrans advanced melee, and some percentages may or may not be universal in transformation states. I'm sure ESF 1.3 has its own improvements on Advanced Melee in 1.3, but I thought this layout would give some new ideas...
  11. C

    ADV Melee Suggestions for esf 1.3

    ok you can post here some suggestions to improve adv melee for esf 1.3, these are my suggestions: 1.during adv melee in the 'arrows' stage, other players seeing them fight eachother can also interupt it by swooping into the people in Adv melee and knocking them back, this can be used to save...
  12. Kreshi

    Adv. Melee + Teleport around!!!

    I thought about beein able to teleport in adv. melee! It would make it much faster! So here my idea: Right now you have to press right or left mouse button and an arrow to strike or do a combo in adv. melee. My idea is that you press the left or right mouse button and TELEPORT! The thing is...
  13. S

    Adv melee battle attack and block... (I'm to silly)

    Ok I know I should use the search butten but... hmmm...... my Q: My start.... I switch on my " boost" (with the key " T " ) I switch to melee battle ( with " 1 " ) I storm tu my enemy... I'm in battle OK so far... (I'm the attacker) ich select my attackt (...up,up,,down,right&left,...)...
  14. B

    adv melee counter attack

    If u enter adv melee and the opponent start banging arrows on you and you hit all the arrows you should do a counter attack, the counter attack can be blocked by the opponent but hard cause it's 1 punch or kick and the opponent will see a random arrow (u know 4-sided direction), after the...
  15. -=[EEF]=-Ghost

    Enhanced adv. melee

    Now, I know I havent been here for a while so please don't flame me if this has been suggested already. As we all know, in advanced melee, holding down left click on the mouse while putting in your directional codes causes your player to do punches, while holding down right click allows you...
  16. C

    adv melee

    i was thinkiung of a super combo the old ones are still in just as normal combo's but there must be like 5 combo's in the game and 1 or 2 'super combo's: with suypercombo's i mean when u perferm a supercombo with the arrows he would do like trunks uses his sword in budokai and slashes the...
  17. Y

    Adv melee suggestion

    Ok i got a suggestion that i think would improve adv melee alot more and make it so people would wanna use it instead of turn based fights. Right now no disrespect but adv melee now is boring and no one ever uses it and all this game really has turned into is rolls here and ceiling combos...
  18. ~Dark Trunks~

    Adv melee and burning slash attack

    ok now since trunks doesnt use his sword much in 1.2 i was figuring makein his sword a big assest for him 1.3. so my ideas were... 1) wen u go into adv melee wit trunks instead of punching u use ur sword and start cuttin them up and if they block the player would dodge em all. this would be a...
  19. KilledWithStyle

    Advanced mode (new way of doing adv melee)

    You know, after a while of playing boring 1.2 advanced melee, I got to thinking. What would it be if I could make it better? Well about 20 cvar edits later and then some demostrations, I have come up with a solution. I would like to call this advanced mode. #EDIT# I know I shouldnt edit this...
  20. manontherun

    Dixing Adv. Melee idea

    Dixing posted an idea that I thought was top tier, it might be just all eye candy but it's really good "eye candy" and I don't think it would take much coding. The animations, the knockback/push code, the teleport is already there, it would just be put in advance melee. And before the other...
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