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Yeah thats a good idea. Seeing as Yamcha stayed stationary while controlling the Spirit Ball, maybe shift the player controls over to the Spirit Ball once it's been formed and then you can swoop around and holding right-click will allow you to perform a 'basic melee' -esque attack. While pressing left-click would cause the ball to explode. Yamcha is completley vunerable in this time and when the ball explodes/is destroyed, control would resume back to him.
If that's too hard to code then maybe just make it a smaller Big Bang Attack that homes stronger than a Kame Torpedo, it is his only attack next to the KHH.
If that's too hard to code then maybe just make it a smaller Big Bang Attack that homes stronger than a Kame Torpedo, it is his only attack next to the KHH.