Moving with Sonic Speed
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Melee + Frieza laser | Melee + eye lasers = pwn
SBC = Big, fast, does somewhere in the vicinity of death ball damage.
Struggles-> I do think struggles are also slightly effected by power level. Either way, getting 3 or 4 randoms in a struggle is just the luck of the draw, and your opponent has as much or almost as much chance of having that happen as you.
Throwing-> Hold left click. You'll resist and it'll take more of your opponent's ki to throw you. To avoid being thrown try to keep your opponent around/below half of his maximum ki. Regular players as well as transformed players use the same amount of their bar to throw you, though I think it's a little easier for a character with a higher power level to throw you (I'm not sure if that was implamented). Throwing is riskier than it's worth most of the time. Throw someone into a wall and they bounce back with more ki than you have, into the ground they take less damage than the wall. Also, if you hold jump while flying at the ground you can land on all fours and press jump again to bounce back up.
SBC = Big, fast, does somewhere in the vicinity of death ball damage.
Struggles-> I do think struggles are also slightly effected by power level. Either way, getting 3 or 4 randoms in a struggle is just the luck of the draw, and your opponent has as much or almost as much chance of having that happen as you.
Throwing-> Hold left click. You'll resist and it'll take more of your opponent's ki to throw you. To avoid being thrown try to keep your opponent around/below half of his maximum ki. Regular players as well as transformed players use the same amount of their bar to throw you, though I think it's a little easier for a character with a higher power level to throw you (I'm not sure if that was implamented). Throwing is riskier than it's worth most of the time. Throw someone into a wall and they bounce back with more ki than you have, into the ground they take less damage than the wall. Also, if you hold jump while flying at the ground you can land on all fours and press jump again to bounce back up.