Quote:
Reason 1: Targeting is gone. On paper, this may seem like a big improvement, but when you get into the game, you realize it isnât. The reason being for this is quite simple. You canât tell who your enemy is anymore. This leads to double teaming.
as freedom said, keep your D@mn eye on your target
Erm, I do keep my eye on my target. It's not me im worried about, it's the other people in the server. I get mad when they attack my opponent because they think it's their opponent.
Quote:
Reason 2: Double teaming. Like I said in reason 1, double teaming is a lot more common in 1.2. It may seem like itâs the players fault and not the system for double teaming, but in reality itâs the systems fault.
no it's your fault for having no skill to keep up.....
Like I said, it's not me I'm worried about. It's all of the other people. Usually, the person I'm fighting get's double teamed and with the invulnerability, I can't do anything but pray that the guy I was fighting doesn't die.
Quote:
Reason 3: The teleport delay. The teleport delay is great to stop scripters, but it gets annoying and slows down the game.......
well to me it doesn't slow anything down, in 1.1 it did cuz u tele like crazy to get away from a attack/enemy to just have to recharge and do it again. 1.2's is slower and goes abit farther to stop that 1.1 tele slowness
That makes no sense. You say it was slower in 1.1, but then you say "1.2's is slower". And by the way, they didn't change the distance between teleports so your point wouldn't be valid anyway.
Quote:
Reason 4: Double tap swooping. Itâs not as responsive.....
i agree but there is a command to change that....
Mind telling me the command? And as to what freedom said to me in this one, I usually have 100 fps and around 50 ping. The double tap swoop is responsive, just not nearly as responsive as 1.1's swooping system.
Quote:
Reason 5: Slowed down swooping speeds......
WTF for, it's fine the way it is. just learn to keep up...
It's too easy to keep up now for me... It was better in 1.1, but I suppose slowing the speeds down is the only way to implement future transformations so just ignore this reason...
Quote:
Reason 7: The tactic where people prepunch you 11 times, than throw you.......
ummm what tactic?....your fault for being prepunched in the first place
It's unfair and just damn nooby to prepunch 11 times and then throw. Apperently, other people agree with me on this including pcjoe (Im saying including pcjoe because he made it impossible to throw after 8 prepunhces in 1.2.1).
Quote:
Reason 8: Stopping to charge combos. It makes the fight seem slower and also makes the fight not fun to watch......
u try to think of a better way smart ass
I was't being a smart ass. I was serious. Why stop the fight, it just looks stuipd imo. There has to be an ingenius way to implement charging combos, and it's definitly not pausing the fight in mid-game. I thought about how to implement this and the best thing I could come up with was charging the combos during prepunches. (Just because I couldn't come up with an ingenius way to implement it doesn't mean somone else can't ;/)
[/quote]Quote:
Reason 9: The prepunch. I think this was put in as a way for people with no skill to get damage.....
if u dont like it, then use simple melee retard[/quote]
I do. I'm forced to use advanced melee somtimes, however, when other people hit me with advanced melee. Gee, I'm stupid huh? Then how come you couldn't think of that.... It's pretty simple...
Quote:
Reason 10: The combo system in general. I hate the game dance dance revolution which is pretty much what the combo system is.......
I LOVE DDR and 1.2.....u just can't dance dance my friend. go get some skill plz
Dancing has -nothing- to do with pressing buttons on a keyboard. And about you saying go get some skill please, I always dodge every arrow except for randoms.
Quote:
Reason 11: RANDOM ARROWS. GOD HOW I HATE THESE RANDOM ARROWS. It takes away almost all the skill in the game. How are you suppose to improve at guessing random arrows. Simple, youâre not......
simple take it like a man and get hit or take the guess and have a better chance of showing how good u are
Guessing has nothing to do with skill or being good at a game. Simply, theres no possible way you can successly guess what your opponent will do. "Oh, he just did an up arrow so that means he'lll do a down because he did a down before right after he did an up. Or maybe he thinks that I'm thinking he did a down right before he did an up before and now will do a up again... or right.... Or left... Or another up..." Yeah, that'll work.
Quote:
Reason 12: The throw system in general. It takes way too long to preform a throw........
u dont' need any skill to throw.....look i can throw a ball...
Yes. That's my point. Why implement somthing that does damage and has no skill to do. It may just be my oppinion, but putting somthing into a game that requires no skill to do is a big no.
Quote:
Reason 13: Combos are too easy to dodge. Pretty much self explanitory. The only way a âskilledâ person would get hit would be by random arrows.......
but u just said theres no skills in random arrows and their not all that easy for some ppl
I said nothing like that. I said all the combos are easy to dodge
except for random arrows.
Quote:
Reason 14: No way of blocking throws after prepunches are initated......
would u be able to stop someone from throwing u after they hit u 11 times int he face with a lead pipe?
No. Would a dbz fighter. Yes.
Quote:
Reason 15: Beam explosions are smaller. The blast radius may be the same as in 1.1, but the explosions are smaller. Its kind of weird to get hit by a beam that doesnât explode anywhere near you.......
called slash damage(GO RTFM U NOOB) and they get bigger as your PL does
I read the manual the day the manual came out and I read it the day 1.2 came out. Maybe you misread my post because your so mad, but I'm quite aware that the damage gets bigger as your pl grows. I said that the blast radius is bigger then the actual explosion sprite. You take damage, even though the sprite for the explosion is not near you. If you don't believe me, go check it out.
Quote:
Reason 16: You can now hit someone with simple melee, then teleport one more time and hit them again. You could do this in 1.1, but it was a nice feature in 1.1 It required a lot more skill and needed 3 teleports to do rather then 1......
yea for a front attack yea. but from the ground up to back down and vice versa it requires alot more skill to get above/below/side of them befor they hit somthing with 1.2's tele, with 1.1 u waste to much ki tryin and u need to many teles to reach them
"with 1.1 u waste to much ki tryin and u need to many teles to reach them" Yes. Thatâs why I said "You could do this in 1.1, but it was a nice feature in 1.1 It required a lot more skill and needed 3 teleports to do rather then 1......" It was hard to do in 1.1, it doesn't require that much skill at all in 1.2. And about it requiring much more skill to do it from above/below/side, it doesn't. Trust me on this, almost all of my hits from from above/below/side because I don't how....
Quote:
Reason 17: You no longer free fall when you throw a beam. This was done because it was being abused in 1.1, but it takes away from the speed of the game imo. For instance, you want to get away from an enemy, you decide you want to beam jump. You fire a beam at the ground, but instead of freefalling, you stay in fly mode and get hit........
umm u do freefall after u beam jump......
The beam would hit the ground faster if you fired it in mid air while falling. Doing free fall then beam jumping would work too I guess so yeah, I was wrong on this one.
Quote:
Reason 18: You canât do more then 2 simple melee combos
i don't see u animating and coding this **** in, go back to play DMZ lamer
I hate DMZ. Why even bring dmz into this? You're right, I'm not doing any animating or coding, but I also didn't choose to make a mod and release the mod. The dev team did. They also allowed people to post their opinions on the forum, which is exactly what I did. What do you want me to do, lie?
Quote:
Reason 20: Uh.... 1.2 is bad....
uhh....u should die now...
heh, not that I really care what someone over the internet thinks of me, but that was uncalled for. It was a joke, I wanted 20 reasons and couldn't think of another one so I did that. But hey, I made a bad joke, I should defiantly get shot for that. That's great logic there.
well there are my thoughts on that retard, i love 1.2 and all the work the ESF team has put into it.....ALOT IF TIME SPENT ON THIS to THEIR likings and not all of ours. if they took in every suggection everything would be havok and take to long to put in. they do what they feel is right. if u dont' want it in the game and its going to be in .......well theres nothing u can do but be a lil whiner and ***** about it. I love 1.2 for all that it's worth and the time they WASTED ,as u Haters think, on it. Good Job esf team and keep it up.
Wolf of Zeq2
Right, Wolf of Zeq2 eh? I played you before btw. I won. Guess there goes all of your noob comments there. It seems like when anyone says anything bad about the new melee system, the first reply is "OMG THAT GUY IS A NEWB AND MUST SUCK BECAUSE HE DOESNT LIKE THE NEW SYSTEM.... NO ONE COULD POSSIBLY HAVE A DIFFERENT OPPINION THEN ME". Anyway, I know the esf team put a lot of work into the game and I know I was being a little harsh. I do have tons of respect for the esf team, hell 1.1 was my favorite game ever and I have never played any game more then I played 1.1. That's pretty much the only reason I didn't respond to freedoms post (which btw only defense for everything I said was that I was a noob and didn't know what I was talking about), he didn't deserve it and probably has every right to be mad at me since he spent so much time working on the mod. I have respect for him for contributing to the mod (even though he flamed me... But he helped make the damn mod so I don't care). And it's funny to say I'm being a âlil whiner and ****ing about it", yet, I tried making my post constructive or at least semi constructive. The whole purpose of your post was to whine about mine.
btw, don't close this thread again because of me. Ill say again that I was trying to be constructive/defend my points and not flame him.