What I find funny is many "old school players" as they like to call themselves, are saying they won't get this game, because it's been made "casual".
Not quite sure if they actually played Diablo II. Diablo 1 was surely a hard game, no denying that, required some dedicating to it.
However, the world record for getting to LV.99 is 2 days, with the average playing taking 4 days.
There's 180 skills per class, versus 30 per class in Diablo II. You can put like 4 skills on your hot bar at once...instead of 2, like Diablo II...they removed potions and made enemies tougher and capped it @ 4 players whom literally have to work together to win, unlike potting like a mad man in Diablo II.
So when I see these "old school" players, complaining the game is made for casuals, I'm quite confused. The only thing removed...is stat points...and everyone in Diablo 1 & 2 eventually just followed the same build, if you didn't, you were gimped and useless.
Hardcore is made even more Hardcore this time around, as you have no potions, and the Hardcore RMAH will be separated from the normal RMAH, so items will be more expensive and even rarer. Now if your friend forgets to heal you...ouch. There are enemies they've shown that in Hardcore Inferno mode can one hit kill you, if you're not prepared...this is throughout the game.
So I'm confused as to how it is more casual.