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Ok i was thinking this,


Its a Romm of time and space map, only with bottens on a wall in the building, when you push a botten, the map will change(Not load a new one mind you, but kinda morph) And each botten will change it to something diffrent, like a grass land, the a city, and the syaian planet, or whatever.

Tell me what you think.
 
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ehhh sounds to good for its own good, get to work man if i can help i will
 
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nice idea.... ....for Half-Life 2!!!
morphing is not possible with the normal HL-engine.
You could try to make that with func_door or func_train, but it would not really morph and it would look crappy.
 

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