Animation Sampler & Namek Islands Update

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yeah, its the stepy descend the Namekian's used to safely swim or something hah ,its going to be a bit smaller in the end, and less white , even with the bloom turned on.
 
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Something weird allways happens to me, whenever I post something it's the last post on the page. xD nevermind.
35+ Characters?? WHO xD?
Goku > SSJ > SSJ2 > SSJ3 4 Models
Gohan > SSJ > SSJ2 3 Models
Vegeta > SSJ > SSJ2 3 Models
Trunks > SSJ > USSJ 3 Models
Piccolo Cape > Uncaped 2 Models
Android 16 > 17 > 18 3 Models
Frieza 1 > 2 > 3 > 4 4 Models
Cell 1 > 2 > 3 3 Models
Fat Buu > Evil Buu > Super Buu > Kid buu 4 Models
Krillin > Battle Damaged 2 Models
Ginyu Force> Ginyu > Burter > Recoome > Jeice > Guldo 5 Models

These are 36 xD wow they are a lot, are these all of them or are there more :p?
 
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oh realy??
why is there one in the OB?
he said 35+
 
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You don't have to feel attacked I don't know the answer I don't have esf 1.3

Grega should answer it because he knows what's going on.
 
NOT IN THE MANGA™
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35+ = more than 35. What's the problem?

Ant kazumaER, that's 37 in your list, not 36.
 
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That's the proof that I'm not good at maths. xD
 
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Its 36 models with a current average of 225 animations per model which ends up at 8100 animations at the moment and they still arnt all donne yet.
 
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realy nice work :yes: just amazing how esf progress over the years ^_^
 
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yeah, thats A LOT of animations for one person to do... lol. Pretty fun doing them though, I enjoy making them. But seeing 35+ models is intimidating though, lol. I GOT THIS! And I will pimp them out for joo and make them awesome!bloody awesome.. O_O
 
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yeah, thats A LOT of animations for one person to do... lol. Pretty fun doing them though, I enjoy making them. But seeing 35+ models is intimidating though, lol. I GOT THIS! And I will pimp them out for joo and make them awesome!bloody awesome.. O_O
Well DT if you make an average of 250 animations per model then your animation **** will be over 9000 ^^
 
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You guys just made a whole new game :yes:
But at 0:17 why didn't you add bump mapping on the ground textures?
 
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Maps ain't done yet. Mappers will put whatever effects they want on there though :p If they wanna bump map it, they will, if not, w/e :p
 
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Is DT already employed as an animator? He deserves it.
 
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I tried to get him a job :p
 
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hehe NS2... they wanted a certain kind of rigger, my style was different. Whatever though :)
 

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That woulda been pretty ****ing cool to work on NS2 though.
 
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DT is a beast at rigging <3
 

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