It's a bit sad to see this, a simple, plain, and cool game to play, converts into some hi tech melee complex. IMO, only the howing part should be fixed, next to that, it's fine. I'm sure you can pull fast moves, but that'll never make the animation look any faster. You'll always get bound to that charge swoop, melee auto punch things, and such, which take time.
With all due respect, I don't think this is making any -good- progress. I love how the ESF team kicks it this far, and all that in HL. But it's this fast faced, simple and plain mod getting converted into some new advanced stuff. I think that's what's irritating most of the ESF players. They are used to fast intense action and such, not entire 'pauses' through each move because you want some melee move.
I'll stick to ESF, that's for sure. But it's just this changes the entire game, going from face paced action to ....
That'll be all.