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basically when we said we're releasing the unfinished product, that's what it is.. in your replies, it seems as this is what esf 1.3 is all about, this is where it ends; however that is not the caseThe fun fact is, whenever I say what I think is wrong about it and what should be changed to make the game more fun for ME I'm flamed for not being positive enough. But that's of course not unusual here.
there are many design documents, such as advance melee, which will utilize the new dashing system. please do read them and see how it will all fit in
the previous betas, most of the skilled players focused on simple melee, and we didnt want to have the game be a "simple melee only" kinda game.. we wanted it to be a balance between simple, advanced, and beams
go make any rants about the game, but please do tell how to change and WHY it would make it better.. also keep in mind the new design documents and how they plan to be implemented, plus our goals that we want to achieve with making gameplay varied enough