Hey everyone (:
I played ESF alrdy some years and i played on a Server which somehow combined ECX and EVM. I wanted to know how i could do that myself? I made my own server with ECX and it works fine so far, but the exlosions are tiny. Is tehre some Plugin or similair which can change the...
This is about how you are able to explode a beam at will by using the right mouse. I'm sure that won't change, but can we atleast block most of the damage from a cheap blast like that if we were holding block when it exploded? Majority of people run for their lives when a beam gets anywhere near...
http://www.skinner3d.com/bugs/view.php?id=103
I've reported the issue, but I was just curious if anyone else has had the same problem.
http://img452.imageshack.us/img452/5724/esferrormm5.jpg
On every one of the maps I load I see a random explosion of lights that kill my fps, and make...
#1
thats right
whenever theres an explosion esf freezes
and then the last 2 seconds of sound goes through a loop
lasts bout 5-4 times
then esf crash
explosion => as in beams hit anything, ki blobs
if in a server ppl only meeleeing thats fine
I wont crash
but I cant controll all...
hello
im trying to make an explosion appear on a random spot
but how do i make an explosion (with sprite) appear?
btw it should be such a ki ball explosion, does anyone know how to make such one?
example: ki ball that explode on the floor or wall => explosion
Plugins!
1. Kaioken Effect
2. Explosions
3. Bounce
4. Jump Dust
5. Impact Dust
6. Coming Soon ( Water Impact Splash )
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1. Kaioken Effect
This provides you
with a cool Kaioken Attack Effect for the Character Goku.
To use the Kaioken Effect make you you are Goku and non...
ok this is what i think ... that explosions should go in 1 direction ... the one that your shooting at ...
examples: goku does kamehame and shoots it at brolly ... the explosion goes the way that goku shoot it .... and goku dosen't get damage ... ( cuz in every explosion the one that shoots...
Wich attacks get noticable bigger explosions and splash damage when u got alot more Ki?
And if they get bigger, do they keep growing like ur Ki? Or does the explosions stop growing after a certain ammount of Ki?
Normal spikey explosion for beams, generic beam(ball), and ki blasts
Domed, spherical explosions for ball type attacks like spiritbomb, deathball...
just lke it is in the show.
I have 2 suggestions:
1) Change the explosions so some of them won't be pointy. make them alitle more like cs HE nades explosion. And the smoke. What kinda smoke is that? IMO it sould look like real smoke (transparent, less pointy - cs 1.5 like). It's just more real.
2) make the explosions...
i reckon there need to be capped limits on how big explosions from beams get
put it this way
u have a player in the server with a high pl , other people in the server just joined or are ethier same strength , people can just go up to the top or the map and charge a beam and detonate ...
I suggest that the ESF Team would bring the explosions from alpha 2.0 to version 1.3. They were so nice, but crashed the game. Little fix would be nice. ESF 1.2b explosions are nothing comparing to Alpha 2.0 ones.
Again. If it's possible, fix and bring those Alpha 2.0 explosions to 1.3.
Proceed to post five. ~Boyster
Ignore This Post
Problem: One big thing that makes beams lame, is having beamers that 100% of the time right click the beam and explode it in your face. Which leads to never getting to powerstruggle :/
Now i imagine that the true purpose of right...
I looked for this in search and i couldnt find anything...I think you should be able to block explosions because most people will just detonate the beam before you can begin the power struggle, also it would make the ki blob less lethal when a kame, gallit ect has been fired into it.....anyway...
I know the reason why it was made smaller because the team said they couldn't see their opponent when firing. I think it should be brought back to how it was before, large beams, large explosions, with an exception for the generic beam.
How it would work would be once you shoot a Signature...
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