Not real news.
In any case what im interested in is. Did they change the melee system?
If not, then i wont even bother trying it out.
Some of the changes you’ll find in Revision 1485 (written by Mima/Domitjen). (rev 1502 now..getting constantly updated and this is the most stable/best one to play right now.)
Battle damage skin/model support
Player sound system rewrite support: Every character has more taunt/death sounds to their disposal as well as screams while powering up.
26 additional made-for-ZEQ2-Lite music tracks by FaulconerFan.
New lock on feature which gives an 1 vs 1 advantage but a disadvantage on your surroundings view
Transformations for Goku and Vegeta.
Edited/improved skills such as spirit bomb/special beam cannon.
Added Krillin, Vegeta Sayian saga, Vegeta cell saga, Frieza.
Added Namek — Desert — Last Stand maps.
Added speedlines while boosting.
Improved chat area/hud.
Reverted to pre-public beta melee (fast-paced/simplified)
Quality addons in Media/Addons.
New, upgraded system of ki attacks.
New sound modes.
Re-written stamina system.
Re-written Power Level/damage system.
OS X Build (Macintosh).
Linux Build.
Operational Melee based on Power Level
A partially working server browser.
New menu layout.
No more scrolling weapons exploits.
No more changing characters exploits.
Many small issues like character being stuck, while fatigue draining.
Every other update gets announced here:
http://www.zeq2.com/lite/forums/viewtopic.php?t=3923