I’ve got to say, I’m extremely impressed by what I’m seeing for an open beta.
Yeah, obviously you’re not done with animations, some parts of the system are a bit glitchy, but the visual aesthetics I’m seeing are superb, as well as the extremely clear sound effects and music. I’m in LOVE with the orchestral SS3 Power Up composition for the menu, it’s incredible.
Movement controls work very nicely, though I personally think the long-distance flight controls feel a bit blocky.
It also appears that your “F”-bound power-up function is inoperable.
I’ve also noticed that setting the lighting from Light Mapping to Vertex makes the grass in the only map turn black. Shaded and graded, but black.
Finally though, your outline shader effect works really well, but I’d highly recommend finding a way to anti-alias that, because it’s very “steppy” and even at max AA in the graphics panel, it still brings down what are otherwise amazingly Dragonball-like graphics.
I got a chance for a minute or two to play online before the server died. I'd really like to get my hands on the manual mentioned earlier. I'm also lost on the melee. Goku has this one attack where he spreads his arms out, but that's about it.
Also, I tend to notice a lot of beams and blasts fire from on the ground tend to explode in your face. Not sure why.
Also, I think shadows are flat in this game. I stood on top of the farmhouse silo at one point and realized my shadow was falling over a plane in midair.