I didnt mean to piss you off. :yes:... We discussed not about "if it's going to be in-game" but "if it's possible". I already knew it wont be added, so stop pissing me off.
Not really. That select screen level is only an animated model that plays the animation when a certain button is pressed.and with that base, can't you put it?
yeah but the work is the same: recompile the mapsDepends on the level.
Compiling a map can take anywhere from a couple of seconds to a few hours.
Green i think it would be easier to have flotable entities and nonfrotable ones ^^
well what is if we add a new attribute( mass ) to env_model?True. Though there is a way to compile a map entities only. But that only works when you fix entity atributs. Not when you change entities themselves :s