Simple Render Thread.

which?

  • Dragonball Z Budokai

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  • Socom: U.S. Navy Seals

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NOT IN THE MANGA™
★ Black Lounger ★
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The small one hidden I believe.
 
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@Doormat, i know you're not, im just saying i like yours more
@SGSSJ, search on google "CS Girl Tutorial"
 
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Looking sexy doormat, keep it up. looking forward to seeing that finished up.

----

Update on my University scene:



I took some untextured props out for the screenshot (apart from the metal supports on the wall).

and here is a link to the Highres shot:

http://img133.imageshack.us/img133/60/highresscreenshot00002o.jpg

I will be tweaking the light models on wednesday (not home untill late tomorrow night ) like breaking a few of them, have one laying on the floor like its been knocked off/broken.

Currently working on some Alpha planes for office paper and stuff for decals on the floor, aswell as some burned metal alpha's. Hopefully have another update by friday/sat

Also need to tweak the UVs on the wall just a bit to get rid of some stretching.

<3
 
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Wow, fantastic work on the drapery =o
 
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stop using those hands doormat and milkshape, then i'll comment on your model >=(

Love the scene so far glode, my only critique would be some more variations on scratches would make it look 100x more natural.
 
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too many different colors Glode, thats why the scene doesnt look scary enough, de-saturate your textures or punch in a overlay or smthing, its too rainbowish atm
play around with the atmosphere

nice on the destroyed and slime dripping parts, keep it coming.
 
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Is it supposed to be where Goku and Vegeta fought the first time?
 
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i think hes modelling islands without the water plane :p
 
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Cheers for the feedback Denz.

Updated:
http://img97.imageshack.us/img97/1408/highresscreenshot00012.jpg

I shouldnt of really done anymore on it today, as I've got milestones to meet with crap loads of assignments and other projects by tomorrow and next week.. but I spent a few hours today editing stuff on this scene.

Hopefully this is starting to go down the right road with the lighting now.

(scratches on the wall/pipes/floor are getting changed soon, just need to tweak a diffuse or two and import them)
 

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