Are you blind or what? The first pic is obviously better looking.I'm sorry, I can't notice any difference!!
Its mapper defined. And Raven messed with it when he worked on ze shaders XDRepeat after me: SAAAARCAAASM!
And, yes, there's too much bloom in the pic, but as long as it's user defined I don't care.
The first map is from 1.3 OB. later added to 1.2.3. but I understood your pointHe was referring to the last wip pics released of this map. Not 1.2.3... lol
If i understood that dcorrectly, you just want to tone down the distortion of the water surface right ^^The only 'complaint' I have is that the waves should be like...3 times bigger. The size of these waves are more like small ripples of a leaf in a pond. Proportions of that are a bit off, if you are talking about a big sea. And, would it be possible to add a sort of..wavey texture on top of the water, in a similar way HL2 does? It would make the water look more diverse (in combination with the larger waves), realistic and more interesting in views like these, where you see large bodies of water at the same time.