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- Joined
- Feb 13, 2002
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First and foremost I want to establish that I'm a relative newbie to this; I downloaded the mod less than a week ago, but I really enjoy it. Its cool, its interesting, but it does have some bugs, and i'll put down some info on the ones ive been seeing. (yes I looked at your 'known bugs' list; the stuff here is either semi-new, new, or additional information (or i missed seeing it )) Anyway:
I've been frequently getting the bug where it locks you in first person view, and cannot change to third person no matter where you move/how many times you press the key, etc.
I've noticed that this happens by far the most on the maps Namek's end and Lagoon; I believe it is because when you spawn, the third person view is blocked by an object (i.e. spawn in a high place and the ceiling blocks 3rd on lagoon, or spawn underneath one of the hovering rocks or on the wall in nameks end). I also believe it may be in part caused by joining a game server after you disconnect from another, whether you lagged out, the server lagged out/crashed or otherwise.
Due to the time i've spent kindof locked in 1st person, ive come to realize just how hard it is to fight that way; for all beam attacks, the energy trail it casts obscures your vision, and in the case of vegeta's final flash, the charging ball blocks your view entirely too! I dunno if/how youd want to fix this, perhaps by making the trail translucent in first person? *shrug* You could leave it alone too i suppose...just it kindof defeats the purpose of having a first person view at all.
In a similar vein, if you are charging an attack and then the server lags/crashes (frequent with all the disc-users :\ ) then when you join another server, you will still have that charge bar displayed. Its just a picture, not doing anything; you can move around etc as usual, and when you start charging another attack it resets. Just a little thing to fix, low priority.
Lastly, the concept of teams...A lot of complaining's been going around about it, and as i've gotten the nerve to post her once, might as well chalk this down too: the little red symbol you get for being on the 'evil' team is nice, but its all but impossible to see in most situations!! That and you cant tell who is who kindof sux :S At the least, perhaps add to the scores window what class theyre using, mebe make the target thing turn red over people of the opposite team, or even give the evil people a red outline; I'm kindof reaching for solutions here, you know the issue better than I probably, too.
Lessee....anything else to add here...O yeah, this ones actually mildly big; when youre high enough that youre nearly touching the 'ceiling' of the map, sometimes your attacks will detonate upon your casting them, presumably due to the thing which makes them explode upon leaving the map's boundries. This happens when casting down too, and its really annoying; finish powering up a final flash attack, only to have it blow up on you = rather frustrating. Dunno how you can fix that...*shrugs*.
Heh, a rather long post huh? Hope it helps, lookin forward to seeing the new version, thanks!
-CA
I've been frequently getting the bug where it locks you in first person view, and cannot change to third person no matter where you move/how many times you press the key, etc.
I've noticed that this happens by far the most on the maps Namek's end and Lagoon; I believe it is because when you spawn, the third person view is blocked by an object (i.e. spawn in a high place and the ceiling blocks 3rd on lagoon, or spawn underneath one of the hovering rocks or on the wall in nameks end). I also believe it may be in part caused by joining a game server after you disconnect from another, whether you lagged out, the server lagged out/crashed or otherwise.
Due to the time i've spent kindof locked in 1st person, ive come to realize just how hard it is to fight that way; for all beam attacks, the energy trail it casts obscures your vision, and in the case of vegeta's final flash, the charging ball blocks your view entirely too! I dunno if/how youd want to fix this, perhaps by making the trail translucent in first person? *shrug* You could leave it alone too i suppose...just it kindof defeats the purpose of having a first person view at all.
In a similar vein, if you are charging an attack and then the server lags/crashes (frequent with all the disc-users :\ ) then when you join another server, you will still have that charge bar displayed. Its just a picture, not doing anything; you can move around etc as usual, and when you start charging another attack it resets. Just a little thing to fix, low priority.
Lastly, the concept of teams...A lot of complaining's been going around about it, and as i've gotten the nerve to post her once, might as well chalk this down too: the little red symbol you get for being on the 'evil' team is nice, but its all but impossible to see in most situations!! That and you cant tell who is who kindof sux :S At the least, perhaps add to the scores window what class theyre using, mebe make the target thing turn red over people of the opposite team, or even give the evil people a red outline; I'm kindof reaching for solutions here, you know the issue better than I probably, too.
Lessee....anything else to add here...O yeah, this ones actually mildly big; when youre high enough that youre nearly touching the 'ceiling' of the map, sometimes your attacks will detonate upon your casting them, presumably due to the thing which makes them explode upon leaving the map's boundries. This happens when casting down too, and its really annoying; finish powering up a final flash attack, only to have it blow up on you = rather frustrating. Dunno how you can fix that...*shrugs*.
Heh, a rather long post huh? Hope it helps, lookin forward to seeing the new version, thanks!
-CA