liek OMG teh juggernaut

New Member
Joined
Apr 27, 2005
Messages
174
Best answers
0
The models are getting even better. :) This are my only comment on Cyclops. Cyclops hair must have a bangs like in the ref and belt around his both legs.
 
New Member
Joined
Aug 27, 2004
Messages
640
Best answers
0
Here's my crappy Beast w.i.p.I seriously need some crits or drawovers.polycount is 1300 so far.thanks to reck for the render.
 
Active Member
💻 Oldtimer
Joined
Nov 18, 2002
Messages
4,201
Best answers
0
hmm i really dont remember all those characters... but they´re from wacom company or? <_<

Dendza: well like i said i dont remember the characters itself. but the mesh is awesome! bery well done buddy so far.

Movento: uhmmm i guess you could fix the feet abit O-o" .... seems to qubish, might move some polys up... also the shoulders need to get closer to the boddy i gues..
 
New Member
Joined
Oct 29, 2003
Messages
254
Best answers
0
movento, that looks very cool so far...but seeing it's still low poly you could add some polies to the legs and lower arms to give them more shape and to the rib cages..and also, you maybe could make the torso slightly wider to buf him up a lil...paintover;

 
New Member
Joined
Sep 10, 2005
Messages
70
Best answers
0
O_O great job everybody, realy amazing and inspirational stuff going on in this thread keep it up.
 
New Member
💻 Oldtimer
Joined
Jun 20, 2005
Messages
1,390
Best answers
0
proportions are WAAAAAAAY better now broli :]
and beast should well.. be ape-like
 
New Member
Joined
May 9, 2004
Messages
20
Best answers
0
most mutants are ripped afaik.
cyclops and a lot of mutants have been drawn skinnier and muscular.
i remember cyclops being quite muscular in pics such as these.

http://hem.passagen.se/hggblom1/phoenix/scott.jpg
http://palmerc.tripod.com/CYCLOPS2.GIF
http://www.marveldirectory.com/pics/picsc/cyclops1.gif
http://xrpg.rpcommunity.com/images/cyclops2.gif

but skinnier in these
http://www.marveldirectory.com/pics/picsc/cyclops3.gif
http://www.marveldirectory.com/pics/picsc/cyclops2.gif


I'm sure the modeler can choose a happy medium since they undergo so many changes through the series.
 
New Member
★ Black Lounger ★
💻 Oldtimer
Joined
Apr 23, 2003
Messages
3,913
Best answers
0
Location
Texas
ive began editting my juggernaut into a workable base model, ive kinda of ran into a wall in the process. perhaps some of you modellers here can help me out.

the arms on the juggernaut were ball jointed. and they worked wonderfully, since juggernauts armor covered up the parts of the shoulders. on the base model however i want to have them bare, and i cant very well have bare ball jointed shoulders.

i opted to use the same arms as well so i deleted the caps and connected the verts, they were both 8 sided so they went without a hassle. the problem is that i can tell by looking at them that they wont deform worth a flop. but me in my near abandonment of 3d character modelling til lately, i cant think of how im going to make them any better >_>



theres a shot for the drawovers and such, i appreciate any help i can get ^^

(and for the record, that is a picture of gambit in the viewport background)
 
Active Member
💻 Oldtimer
Joined
Nov 18, 2002
Messages
4,201
Best answers
0
hmm k
i´ll show you how i do arms nutzzy... the deforming of mine are very smooth:


or might this one:
 
Active Member
💻 Oldtimer
Joined
Nov 18, 2002
Messages
4,201
Best answers
0
SSJ Toast said:
better pic for shoulders



i tried once like that and it didnt worked out fine for mee.... so i gues girs version is betta...
 
New Member
Joined
Jun 18, 2005
Messages
807
Best answers
0
Nice models. But Brolli they did have those underwear looking things but you could never see their shlongs hanging down. O_O
 
Super Saiyan Dabura
✔️ HL Verified
💻 Oldtimer
Joined
Oct 31, 2003
Messages
1,738
Best answers
0
Location
on my gf's breasts
man Nuttzy if you could send me those tights and legs it could realy save me some boring time :O
 
New Member
★ Black Lounger ★
💻 Oldtimer
Joined
Apr 23, 2003
Messages
3,913
Best answers
0
Location
Texas
catch me on aim or msn. (preferably aim) and ill send em right over, dont expect anything fancy though ^^
 
New Member
💻 Oldtimer
Joined
Sep 11, 2005
Messages
3,746
Best answers
0
can any body help me ? i would like to learn how to model i think its interesting
 
New Member
✔️ HL Verified
💻 Oldtimer
Joined
Apr 4, 2005
Messages
1,714
Best answers
0
Location
Santa Cruz Mountains, California
New Member
★ Black Lounger ★
💻 Oldtimer
Joined
Apr 23, 2003
Messages
3,913
Best answers
0
Location
Texas
oh geez you just leave me out of the list in my own thread, real nice kidboy, real nice >_>.

<a href="http://img259.imageshack.us/my.php?image=6e8797648ni.jpg" target="_blank"><img src="http://img259.imageshack.us/img259/1706/6e8797648ni.th.jpg" border="0" alt="Free Image Hosting at www.ImageShack.us" /></a>

i think i sorted out my shoulder problems, (thats the back), forgot to take a front shot when i had max open)
 

Users who are viewing this thread

Top Bottom