hello, after days of thinking and hours of trying and testing, I'm finally out of ideas and everything else. I'm creating a special attack using special xtension and some of amxx+other module include files, but I can't anyhow "RECREATE" an existing attack. In other words, I am trying to create already existing attack on lets say a button "E", i've tried every possible way I could think of and absolutely nothing worked! I'm guessing that the data I need to make a person charge and shoot a basic kamehame on button E is not available to public? If it is, then could anyone give me an example code of this? Things I've tried:
1. Restricting a person using the attack unless he is in special state (lack of data to return the special state and the exact special attack ID/name etc.)
2. Adding the attack to player's "inventory" after he is in special state.( Hud doesn't update anyhow or the attack just doesn't add,tried adding 3 different ways)
3. Using private data functions to put player in specific state.(lack of data and knowledge on how to show the beam up,the charging bar and everything else)
4. Getting players weapon data and adding only one weapon to player's "inventory". (lack of data getting weapon data and option two consequences)
Any help?
1. Restricting a person using the attack unless he is in special state (lack of data to return the special state and the exact special attack ID/name etc.)
2. Adding the attack to player's "inventory" after he is in special state.( Hud doesn't update anyhow or the attack just doesn't add,tried adding 3 different ways)
3. Using private data functions to put player in specific state.(lack of data and knowledge on how to show the beam up,the charging bar and everything else)
4. Getting players weapon data and adding only one weapon to player's "inventory". (lack of data getting weapon data and option two consequences)
Any help?