Hsu said:
From what I have seen of doom 3 it looks just like doom 1-2 but with a really nice lighting system. Also I have not heard a thing about its physics system or story... I actually remember reading an interview with one of the guys that works for id that doom 3 will have very little story at all. Just a marine with guns killing anything in site. Also gameplay seems to be pretty bad aswell, where most of the game consists of killing everything in the level and find the red, blue and yellow key cards to advance to the next level.
That was the most blindfolded blanket description of Doom that I have ever heard....
There is a great deal more story in this one. In the first one, there was NO DIALOGUE, and ONE HUMAN CHARACTER, with HORDES OF MONSTERS RUNNING AT HIM. Held all together extremely loosely by brief intermissions every nine levels with really rotten dungeons and dragons narratives. How could it be the same?!
The first level of Doom has your character confused. He gets separated from his squad and cannot raise them on radio. Spotting a flare in a far off tower or something of that nature, you begin to make your way to the area. Along the way you will find wounded soldiers and scientists and there will be several scripted events as well. Then you begin to find out what happened at Phobos Station. This is only the first level, as reviewed by Lamespy.
As for the physics system...Doom 3 is one of the first games to use true per-pixel hit technology. If you shoot a missile at my character, and it goees between my legs, or under my armpit, you don't hit me--it's like real life hit detection. The lighting system is part of the atmosphere...which HL2 will probably have none of, since it's a less artsy crew making the game.
The gameplay is objective based and is presumed to be similar to HL's. You are a guy trying to find his people and figure out what the hell happened...not "dude in level 1-b with blue key." It's going to be more in-depth and I for one have a lot of faith in Master Carmack, even if his company is not behind him in the slightest.
Doom 3 wasn't meant for modding, and nowhere in there did they ever claim for it to be. So I don't think it should be even judged based on that. It's like racing a bike and a drag racer. While they both are the same thing inherently, they just aren't meant for the same purposes.
Doom III is meant to be intimidating to play, and scary in a really eerie paranoid vibe sort of way (Half Life 1 did that completely by accident, make no mistake). Doom 3's story is of course going to seem weak because--guess what?!--we all know it already.
However, I suspect it is going to be far more indepth this time around. Supporting characters and storylines will be a bigger deal in this one, as will (hopefully) the scientific explanation of what the hell is happening on Phobos Base will be.
It's not going to be the same thing as the old dooms...it's going to be "Half-Life with Atmosphere and Demons." Which brings me to my conclusion: they'll be relatively equal.
Personally, me and my Radeon 9700 Pro are going to have a blast buying them both.
You whelps who speak down about Doom have forgotten the faces of your forefathers! If nothing else, the guy who INVENTED THE GENRE and INVENTED 3D GAMING and INVENTED MULTIPLAY deserves a fair chance.
And even though Hsu said not to, I've played the leaked alpha and the game DOES scare you atmospherically. When you get doom 3, sit alone, with all the lights off, and your surround sound on, and see if you don't wet your pants.
I think half-life gets a little too much credit from these young'uns nowadays. That game...it was good, but it wasn't the innovative masterpiece people made it out to be. It was just the first game to take the next logical steps forward.
Half-life 2 will be phenomenal, no doubt. But I don't see why it's necessary to peg it as better just because all the 11-year-old Kazaa grabass-*****es can download new games for free on Daddy's pavillion business laptop.
But then again only mature people would understand my point anyway. So what, HL2 can do mods? Big whoop. If anyone ever DOES make a mod for Doom 3, yeah it's harder, but it will certainly whip ungodly ass, I guarandamntee. But even more so, this doesn't really count. We ought to be comparing the games, not their projected fanbase lifespans.