FX Editor Continued, Status Update

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FX Editor Continued, Status Update​

<strong>XML FX Editor Continued</strong></div><div>So, you remember the FX Editor that I mentioned last week, right? How you can add particle effects, sounds, animations, and create your own dream transformation? Not only are you able to add all of those nifty features, but you are now able to add.. WEATHER EFFECTS! That's right, weather effects! I will be showing you an awesome video clip that Raven created showing off this weather effect! Please note that unfortunately, this was only a test, so there will be no fog, or rain in your standard ESF map, so you'll have to add these effects yourself unless a mapper decides to put these effects in. Now, I'm sure that you noticed the burning sky in the Picture of the Week. Raven added that by using the FX Editor. Since a picture doesn't show much, I'll be showing a short clip of the burning sky!

<object width="432" height="340" classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="wmode" value="transparent" /><param name="allowfullscreen" value="true" /><param name="src" value="http://www.moddb.com/media/embed/112735" /><embed src="http://www.moddb.com/media/embed/112735" type="application/x-shockwave-flash" wmode="transparent" width="432" height="340" allowFullScreen="true"></embed></object>
<a href="http://www.moddb.com/mods/earths-special-forces/videos/burning-sky">Earths Special Forces Mod for Half-Life Burning Sky video - Mod DB</a>

<object width="432" height="340" classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="wmode" value="transparent" /><param name="allowfullscreen" value="true" /><param name="src" value="http://www.moddb.com/media/embed/112733" /><embed src="http://www.moddb.com/media/embed/112733" type="application/x-shockwave-flash" wmode="transparent" width="432" height="340" allowFullScreen="true"></embed></object>
<a href="http://www.moddb.com/mods/earths-special-forces/videos/weather">Earths Special Forces Mod for Half-Life Videos & Audio - Mod DB</a> </div><div><strong>
Status Update</strong></div><div>You are now able to use stamina to precharge your own beams. Raven and LoD are continuously adding things to the FX Editor.</div>
 
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Sorry about not having a Halloween update. I promised that there would be one, but I didn't have everything put together. I was waiting on one final thing, but it never got done.
 
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Weather system looks awesome. Those clouds and the fog look great.
 
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me like the burning sky :D
 
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what is the song in the weather vid? i'm a fan!

nvm... trusty itunes popped it at me in 2 seconds... Ben Gidsjoy - Ready, Set, Go

i've been gone for a long time, but am VERY happy with what i see happening here. you guys should all be proud. i'm jacked to finally get my hands on this (and the free time needed to play it!)

Merged both of your posts. Please don't double post. ~Damaera
 
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I hate to bring down people's work but knowing that esf 1.3 characters are so small, fog will make hard finding enemys at long distance.

But I loved the burning sky BUT I have one suggestion to make it better - the explosions are just happening too fast, make them slow motion, like the explosions are really far far away.

Nice job team :D geting better than ever
 
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Yea, fantastic news again! That xml tool will be powerful as hell if u keep this up. Nice weather effects, I especially like the clouds and that ur not able to see trough them all, only at the close ones. This ways fights will become more close distance. As for the explosions on Namek, I like them but the seem too fast, as Snowman said already, but also too big ( didnt see the HD sky at all :( ) and theyre like all over the place. If some of them were close and cover like 1/5 of the skymap and the other ones are farther away it would look better in my pov. But I know, its still wip ;) so I have no worries.
 
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the xml toll will be very nice to make special effect!!.Weather system looks awesome. Those clouds and the fog look great.about the map of namek the sky is awesome,before i see the powt but it is animate and is great.again great work team like always.
pd.the bloom is too nice!!
pd2:the neame of the song the video the namek?
 
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Remember, it's not like we're adding this to any of the maps currently in existence. It's for custom content and w/e people wanna use it for. I think you might be able to ultimately do some client side stuff with it too.
 
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Why is the atmosphere on fire in the first vid?
 
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hey! now will be easy to add water splash with this new tool. :D

great update here.
fog should be part of some maps as default imo. to increase the atmosphere of the game :D
 
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Why is the atmosphere on fire in the first vid?
It's for demonstration only. Don't concern yourself too much about it... In hell it rains fire :)

What kind of stress do these kinds of effects put on a users computer? (look too good to cost no additional burden to a computer)
 
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depends on the amount and size of alpha transparent particles in a row. If the particle system is hourougly configured it shouldn't give u much trouble though. Besides I will probably implement serveral options to turn up/down overall particle quality.
 
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Wow, I must say I do like these little additions. The weather changes are awesome, I think.

Though, the Namek fire could be toned down, perhaps added in small waves coming from the surface upward, spontaneously in gaps. I don't know.
 
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With this tool, the perfect map could be made for Nameks end. The destruction of namek :). I love it.
 
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i agree with skyrider
 

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great and impresive long time since i browsed these forum good to see the project is till going =] and updating it'self ;p
 
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hey i am just looking forword to adding ssj4 to goku when a model is made
 

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