usage

  1. Ernis1100

    Esf final resource usage / optimization

    Hello, so i've been away for about a year now i wanted to find out what are the teams expectations upon the system requirements on the game, i mean by the time you've done even people in low social class will have a computer running Crysis. I'm asking this because some time ago I've heard that...
  2. Growler

    High Ki Usage when SSJ

    In order to add a new element of skill and technique to SSJ, and prevent spammers... I think that each time you ascend your KI-drainage speed increases by some amount. SSJ: 1.5 times as fast SSJ2: 2 times as fast SSJ3: 3 times as fast etc...
  3. Skyrider

    Embed Flash Games Thread -- [Warning: Heavy Bandwidth usage]

    Post your embed flash games in this thread! Share your interesting games and your score! <table width="640" border="0" cellspacing="0" cellpadding="0"><tr><td><embed src="http://www.dailyhaha.com/_flash/castle_smasher.swf" quality='best' style="width:640px; height:480px;"...
  4. D

    a way for beam usage

    you all know how beams are almost completely useless in melee right now because it takes to long to charge kamehameha before they get up but you can charge a full generic beam while theyre still rolling on the ground how about the moderate beams and and blasts charge quickly at first but at...
  5. M

    100% CPU usage

    Hello there, i got a big problem with ESF, my CPU usage jumps up to 100%. Cause of this high CPU usage, the games lag like hell. Screenshots: Screenshot 1 Screenshot 2 PC: Athlon 64 Winchester 3000+ 1024 MB Ram Rad 9600 XT I hope you can help me... Mythery
  6. imkongkong

    simple melee ki usage

    since simple melee is a hard hit, the amount of ki needed to hit is VERY low. i suggest that the ki needed to do simple melee should be used. compared to ki blasts, ki blasts take up more ki than the very hard hit that sends someone far uses less ki.
  7. imkongkong

    simple melee ki usage

    currently, it takes a little ki to use simple melee.. since simple melee is a powerful hit that makes the opponent get knocked back, it should take up more ki to perform it. In this way, simple melee will not be used so much and advanced melee would be more important to use. It's good to hear...
  8. Shuyin

    Sensu Beans Usage

    (Quick Solution) - Remove them from map locations. + Give X amount of sensu beans to starting players. Then you wont be sensu bean camping. You wont live all day. And everyone lives longer. The End.
  9. Optimus Prime

    100% CPU Usage??

    Anyone know why my CPU usage is 100% when all I have running in the background are 36 processes, MSN, and one internet explorer window?
  10. Rebirah

    Was bored..

    I was bored so I decided to get on ms paint on draw.. I tried drawing my friend :P What do yall think?
  11. M

    New Model Packs !!!!!

    Hey i have made a few pack all of the models are not created by me but i assembled the models in 4 big Packs GT Goku Pack includes: Normal GT Goku -Credit to original Creator of Goku -Edited by Snake-D Super Saiyan 4 Goku -Credit to original Creator of Goku -Edited by Brollman Credit...
  12. G

    Bojack Gohan SSJ2

    Ive searched everywhere in the threads and still can find one please does anyone know where i can find a Gohan with goku clothes and is SSJ2.....O_o
  13. S

    model recolor

    how do I open a ESF model so I cant repaint it? Im not doing this to claim as my own work I just want to change some colors on the models for own usage.
  14. S

    A new attack for vegeta + ki usage idea

    Would it be possible at all, I don't know if it has been suggested or already considered but I think it would be good to have an attack similar to vegeta's self destruct maneuver when he fought buu. It could be restricted somehow like it can only be done every x mins or so, then people wouldn't...
  15. Cold Steel

    Ki usage idea.

    When you press turbo your Ki increases with 25 %, my idea is the longer you hold down turbo the more powerfull you get ,but as you are more powerfull this also draines your Ki faster, this way you'll have to be a little more tactical in powerstruggles and not simply press turbo and hold left...
  16. Bryggz

    posting progress pictures(help)

    just so u know yes i do use the "Search" tool, but can someone tell me how i post pics? i wanna show my progress on ussj trunks.....but im really clueless to forum usage.......thx 'precciate it
  17. M

    Problems with running map

    Hey, I got my map all set up (its a basic model of what i want my map to look like though). I compiled it without error except that it took no time whatso ever and the map file is less then 1 kb in size. hlcsg v2.5.3 rel (May 2 2001) Based on Valve's version, modified with permission...
  18. R

    TRANSFORMATIONS - Timing - Usage

    A minor suggestion for the next release ... just thinking that if you could make it so ... first time you transform ... such as into SSJ then its ok with the animation and time it takes to transform ... but how about when your killed or later on in the same level ... you want to transform again...
  19. OFFSPRiNGCo16

    Kurama anyone?

    Hey guys, just wanted to show you a model MaggeM is working on for me and gamesages mod...Its of Kurama from Yu Yu Hakusho...Be amazed... :p Amazed yet? Its about 1500 Poly's, the whole model should be done by tomarow. It is going to be about 3500 or so total.
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