i wanna start creating some models
not really for games or anything
just for practise
i was wondering which is easier to learn
3ds max or milkshape3d
i already got 3ds max n ive done a few tuts in it
i just get bored of reading the tuts
i always refer back to them if i get stuck tho...
Ok, Laheen found this out in Ms3d.
Ever had problems with selecting a specific line of vertexen which you couldnt select in the back front or any other viewpoint.
have you ever dreamed of beeing able to select vertexen in a the 3d viewport??!!
well now you can, click your 3D viewport hold ALT...
I am bone assigning a new model(the one Dendza Made - F4_100%)
and I want to know if there is a way to mirror the bone assigns I did
on the left side - to the right side... so I wont have to assign them twice!
Im sure there is... it seems just too stupid for me to do again exactly the
same...
k i have made a little gt goku with tail saved it as ms3d but can't export as smd file becaz it comes up with this error
(found vertex with ivalid bone assignment, model not exported)
what do i do?
Do someone know where i can get MilkShape free.
I allready found one... But in that cant i save my work...
And that's not cool then i'm trying to learn how to use it....
I tried to export an smd file of some ms3d file a friend of mine sent me
long long ago
what i am trying to do is compiling it but its too complicated!!!
(bah)
and I get this messege:
vertex with invalid bone assignment! Model not exported!
anyway help about this issue would be...
i want to know how to make a exact duplicate of that and use it on oposite sides of the model making them attached
what am i supposed to do
thanks in advance
Hi all i got a question about milkshape3d.
What will i do?
- i want to edit an existinf esf model
What did i do?
- i opend milkshape
- i decompiled a normal hl model (Tools --> Half-Life --> Decompile normal HL model)
- i selected the model and than selected all 4 choises like...
Everytime I go into the texture coordinate editor to skin, I just see a blank screen; within the texture coordinate editors window.
Has anyone else had this problem? Anyone know a solution?
I got the link from checking the tutorial section of the Milkshape site. This is the only site I've seen with video tutorials.
The site has video tutorials on modeling, skinning, bones, animating and compiling into HL .mdl's.
http://www.planetquake.com/polycount/cottages/blackboard/
I...
Yes its this thread again :). Milkshape can be use like bryce and ects stuff :).
Heres a pic of using milkshape creating spike balls :)
And this final pic is when if you edit it with photoshop...and it does damn look good ;/
:rolleyes: hey everybody!!!!!!!!! my interest in nmodeling is growing higher and higher and i downloaded v1.6.6a and v1.6.5 but i had a great dissapointment when i found out that it's not free software.............so if anybody that wants to help me cause momentanely i don't have enough money to...
Hi all, I was wandering if someone could tell me how to change the colours of a model in milkshape 1.66 or whatever it is... Anyway, an example of what i want to do is i want to change the colour of goku's suit to light blue instead of orange and keep the dark blue inside shirt.
Thanks..
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