Milkshape question

New Member
Joined
Jan 6, 2003
Messages
568
Best answers
0
Hi all i got a question about milkshape3d.

What will i do?
- i want to edit an existinf esf model

What did i do?
- i opend milkshape
- i decompiled a normal hl model (Tools --> Half-Life --> Decompile normal HL model)
- i selected the model and than selected all 4 choises like reference QC and those other 2
- Now i got a whole bunch of SMD files
- Now i wanna edit the model.. but witch smd file should i open?? when i open one smd i can`t edit.. look at the screenshot below!!

What did i do wrong?

!!! i only wanna test some thing.. i won`t even use the model but i plan to make a frieza 100% model so that`s why i ask this..!!!

 
New Member
💻 Oldtimer
Joined
Dec 10, 2002
Messages
1,434
Best answers
0
the largest file is the player model the rest are animations
 
New Member
💻 Oldtimer
Joined
Nov 1, 2002
Messages
1,496
Best answers
0
if you wanna edit goku, go to file>import>goku.smd and make shure you have both Skeleton and and triangles clicked!
 
New Member
💻 Oldtimer
Joined
May 11, 2002
Messages
1,095
Best answers
0
Go open the qc file in notepad. It has a reference line in it. Thats the smd you need. :)
 

Users who are viewing this thread

Top Bottom