melee

  1. Varleran

    Help with crappy comp? (Freaky Melee)

    Ok, so my buddy's computer is basically Satan. He tells me that the arrows in advanced melee are freaky, but I have no real idea what he's talking about. So he sends me a screenshot of his problem. I see this monster and I'm like HOLY CRAP!!!! Just to let you know, all the settings are on...
  2. imkongkong

    Simple Melee Animation

    Right now, right click if not engaged in advanced melee, would do a simple melee attack. I think that everytime you press the simple melee button, there should always be an animation... can be a differen animation each time.. a forward punch, an uppercut punch, a front kick, a downwards kick...
  3. M

    1.2 Adv. Melee vs. Simple melee (and other things)

    Ok...taking gr00vy's advice from the other threads ive come here to try and put a couple points across and make some suggestions.. the only things i find "wrong" with the game are adv melee...the tele delay...and the speed decrease (or so it seems...it might just be the map scaling) in the...
  4. Shao

    Teleport [Adv. Melee Addition]

    After just watching the fight betweewn Majin Buu and Vegetto, I realized more than ever that, while fighting, they seem to teleport several times inbetween punches and kicks. This fighting method inspired me to post this idea. You and I are engaged in advanced melee, and I'm attacking. I...
  5. U

    melee suggestion for trunks sword

    ok for trunks's sword there should be 1 attack to pin an opponant, like for instance vegeta was floating near a rock n u were far away n u wanna bash him you his a key for the sword out of number key hold down left click until its fully chargd u let go and he throws his sword like a spear and...
  6. imkongkong

    Tweaks on Advanced melee

    The advance melee is so easy to dodge. Sometimes PL doesn't affect the ability to dodge. Usually if a weaker player fights against a strong opponent in the show, the stronger player is harder to dodge. The powerlevel should have an affect on making combos and also the speed of the counter...
  7. imkongkong

    Trunks sword melee idea

    It would be cool if you could go into sword mode for Trunks. They way it would work is if you press 1 for melee, it would show the punches. If you press 1 again, then it would allow Trunks to weild his sword. Now if you go into prepunches while wielding the sword, you would do slashes...
  8. imkongkong

    new advance melee suggestions - read

    i think melee has very good points to it. the combos, the struggles. i'm suggesting a new way of doing melee, which is very smiliar to the advance melee at the moment. when someone swoops at someone he would do 5 prepunches. you would then be ready to do melee. The ki ball would cover...
  9. imkongkong

    stamina bar - fast charge supers and chain melee

    i have an idea for a stamina bar. Now a stamina bar will allow you to watch the moves you perform that it can't happen too much. Also, the ki bar would have to drain a little more slowly. whenever you swoop, it should drain a little from the stamina bar. If you do simple melee, that would...
  10. D

    special combos in adv. melee?

    I have a question. What is with these "special combos" in adv. melee? A person will prepuch me and it will turn into adv. melee. I'll be getting most, if not all, the blocking correct but every once in a while, the attacker seems to be doing a special combo where he will get these 4-6 extra...
  11. C

    melee

    how do i melee :S
  12. P

    melee doesnt work

    When i try to use it nothing happens. The beam attacks work fine but melee doesnt do anything at all. Hell my characters dont even punch when im just standing there. Anyone know how to fix this?
  13. R

    Melee idea

    I was thinking of this.... If a player switches between punches and kicks, it would increase the randomness by 5%, and only for the starting move. The following moves won't have the 5% bonus. Now I'll go through a real case scenario : - Player prepunches - Player combos 3 punches (No...
  14. E

    problem with my esf 1.2 melee

    see if i melee someone, i dont see myself, and if i throw someone, i dont see him, looks like im throwing air, and when somebody melees me it gets realy ****ed up, my screen spins like hell u see map from top view circling all the time and stuff, could anyone fix it? lol :S
  15. Z

    Cant use melee.

    hi, I have downloaded ESF 1.2 and then joined a server but! when i go to melee attack and pointing at the enemy og click my mouse button NOTHING happens. Plz help me PS. i havde tryed re-install
  16. D

    blocking in melee?

    Just a quick question. Does blocking (holding down Q) help at all with damage when someone is prepunching you and/or during the adv. melee? Or is blocking only for Ki attacks?
  17. V

    adv. melee and beams...

    when opponent is charging light/medium/strong attack (kame torp. / kame/ generetic beam), and you hit him by adv melee... and if he kills you with melee in the left of top it says: "XXX killed Vegeta14 with spirit bomb"
  18. S

    Melee going through the air

    I reckon if some one is just standing there and you swoop at them for long enough you should be able to advance melee while moving in the direction you are swooping them in, if you are close to a wall, you can hit them with advanced melee there and when they are on the wall they get stuck there...
  19. N

    Melee Bug

    When I have been attacked by a Melee attack is it supposed to make my screen go crazy and flicker black and back to normal until the opponent combo has subsided or is that only when you are hit when not defending? I've also noticed when certain things happen my chat text changes to strange...
  20. S

    Powerlevel in Melee

    Hi. I was just wondering if powerlevel plays any part in the number of random arrows that appears during a melee? If it doesn't, does anyone apart from me think it should?
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