I know thet u all think thet i am stupid ! but plz listen 2 me and plz dont close this theard!!
i need to know how can i EDIT models in 3D MAX STUDIO (not milkshape....) plz plz there is a tutrial??? or something 10q!!
Ok i made this model a long time ago and i was going to try and put rex in game... but faild
well myself and shijing were talking and were going to try and put him in game but he may look crappy in esf, however i still havnt got round to send him the file(sending it later) the polycount is...
I edited the Cloud model recently released to give him a normal form. Who do I ask for permission...ehh...crap I think I'm late on that one ~_~ damn I'm new to this, anyways I won't release it w/o permission & creds. This edit was extremely simple but I thought it was needed.
<center>CREDITS...
when ive have reskinned a model and it is done when i wants to compile my modelwhen it commes to ref_control_bodypart it stops and then milkshape is going dead whyy i need help i was sopussed to release that model reskin !!!!!!!! :cry: :cry: :cry:
I have searched for two hours to find a tutorial that tells me how to make a .bsp fil but when i find one i dont understand because im dutch so are there dutch people who want to give me a hand.
I hope thios is the right place to post this.
i was trying to edit some sprites. i have the sprite view and wizard programs. so i saved a sprite as a sequence. it turned it into .bmp's. i opened photoshop and did the exact same thing to all of the bmp's. i saved them and trying to use the...
i wanna edit the powerupaura.wrl file textures but i dont know how to do it, ive got a program to open them but i cant find or see the textures lil help?
I just copped a warning for advertising on the other King Vegeta thread, so here's mine.
What do you think?
Credits to: DC Darkling for the saiyan saga Vegeta model and SS_Vegeta for the cape (buu's cape)
Download HERE!
can sum1 edit the ssj powerup sprite so its red, ive tried before but i got all mixed up and i dont know what to do
[edit] oh come on sum1 must be able to edit it for me
Is there anyone here with a working version of 3d studio max 4 or higher that would be able to convert some .max files to .asc files which milkshape can open?
Please let me know if there is anyone that can do this.
does anyone know if there is a way to export a model from ms3d to 3dsm WITHOUT losing the bones for animation? because if not i'm not going to learn animation, but if there is i'll try
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.