Search results

  1. R

    What is up, peeps?

    I used to be on this forum for long amounts of time, generally haunting the Suggestions forum with either suggestions of my own or comments on other suggestions, but disappeared for a while. Now I'm back to see what's new! :D
  2. R

    Beam vs. Ball struggles

    I'm sure most of us have encountered the frustration of shooting a beam into a SB or SBC or GeneBall and being stuck in a struggle with something that won't die until it hits the edge of the map, and have somebody waiting with a charged KHH or even just ready to melee you when it's done. As...
  3. R

    Right-click beam detonation stall

    Instead of having the beams detonate the instant the right mouse button is pressed, why not, when you right-click, the beam head stops and stays still, the trail detaches from the fighter's hands, then catches up to the beam head, and when it reaches it, THEN it explodes. It doesn't have to be...
  4. R

    Trunks Throw

    Not really an exploitable bug, but if Trunks kills somebody using Throw, the message states that the Trunks player "killed so-and-so with Sword". Just thought it was kind of an odd thing, since he's throwing, not slicing.
  5. R

    New Frieza Attack

    For Second form. This could take a second Melee slot (like, with Cell if you press 4th slot button once, you get Gallit Gun, twice Kamehameha, etc., if you press 1st slot button twice, you'd get this one) basically, Gore. He Swoops at the enemy and spears them with his horn, then flings them...
  6. R

    "Call for Help"

    A class/team specific "attacK" or function. Basically, your character calls out for somebody on "their side" in the show to come and help with a Sensu bean. Example: Goku is hurt... bad. He calls out, and Bulma appears somewhere on the map, flies over in a plane, and hands him a Sensu bean...
  7. R

    Spirit Bomb Overcharge

    I'm not exactly sure if this is a bug or not, but the Spirit Bomb continues to grow and charge after the charging bar at the bottom gets completely full. In fact, if you charge long enough, the Spirit Bomb envelops Goku completely. (At this point, I usually turn off Fly so I fall and get out of...
  8. R

    Buu's Candy Beam

    When you bring an enemy's life low enough to candify them, and the menu pops up, Buu continues to fire the candy beam. While the menu's up and you don't candify them, the enemy remains alive. Since the beam continues to fire, Buu continues to gain PL from just continuously beaming the enemy. You...
  9. R

    A Best Friend

    In the show, when Frieza kills Piccolo and Krillin, Goku snaps and goes SSJ. When the game is in Teamplay mode, you should be able to choose one "Best Friend" on your team, which, when they die, would give you some sort of boost. The boosts could be: A permanent, but small boost of PL (Not a...
  10. R

    Ki Sharing

    Stop me if I'm remembering wrong, but when Goku is fighting Frieza on Namek, at some point Goku gives Frieza some of his energy so Frieza won't die. I think it's after Frieza succeeds in slicing his own body in half. Anyways, I think that would be a good touch for Teamplay, like if there's...
  11. R

    Beam control without turning

    Basically, a button that you can hold down when you shoot a beam that keeps you facing one direction, so you don't have to turn your entire body to turn the beam around. That way, if you are aiming at someone, but go a bit past them, you don't have to look the other way and not have the ability...
  12. R

    Powerbeam?

    Why exactly is Gohan's Masenko called the Powerbeam when you kill someone with it? He shouts Masenko, and it's the same attack as Piccolo's... Something to do with the show?
  13. R

    Beam jumping

    I see this mentioned in multiple places on the forums, but haven't found anything that actually says what it is. So, what is it, exactly?
  14. R

    Explosion bug

    I'm not sure if this is a bug with the game or what, but if an attack gets too powerful, the resulting explosion will surround the entire map and be stuck there for a minute or so, causing lag as long as you see it. (You can face the ground and it won't lag, but what are you going to do while...
  15. R

    Beam cam

    Either an option you set (beam_cam 1/0) or a button you press which, when you fire a beam that causes you to be stationary until it explodes, has the view follow the front of the beam, for easier steering.
  16. R

    Move for Piccolo

    I was watching the show, and he split himself into 4, and trained against his own images. I think that would make a good addition, splitting Piccolo into himself and another number of bots, depending on how long you charge for. (Minimum charge required = 1 image, then 2 images, up to 3 at full)
  17. R

    Explosion encompassing entire map

    Every once in a while, an explosion from a beam gets so big that it encircles the entire map and stays there for several minutes, causing major lag. Any way I can stop it or get rid of the explosion without dying or waiting? For information, I use Software mode.
Top Bottom