The Ultimate *MERGED* Gotenks Thread

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ZeroNightmare said:
i dont know, i just put that as a counter to the why not just make gotenkz a playable character...

i should get beta testing priv if this is accepted :)

For christ sake , i could say the same thing , quote this , i want to know why you are taking credit for my idea (and really now , it's like stealing someone's work notes and finding out some special thing ther'e planning to make alot of money or get alot of prasie or something)

if gotenks does get put in i reckon that gotenks should have some attacks oriognally that trunks and goten use , as some moves may be hard to implement for gotenks and i don't recall him having used any beam attacks
 
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Saiyan Knight said:
MUAHAHAHAHAHAHAHA I AM FINISHED
^^^^^^^^^^^^^^^^^^^^^
finished what? And when did a operation Gotenks *cough* name rip *cough*
 
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I've changed my mind. I see a couple team members have posted here so I'll let them decide on whether or not this should be closed.

however, I don't want to see any more off topic posts about who's idea this is. It looks to me like a mish mosh of several ideas that have been suggested before. Who cares who came up with it originally anyways? Take it to PM.
 
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Deman said:
I've changed my mind. I see a couple team members have posted here so I'll let them decide on whether or not this should be closed.

however, I don't want to see any more off topic posts about who's idea this is. It looks to me like a mish mosh of several ideas that have been suggested before. Who cares who came up with it originally anyways? Take it to PM.
well , i seem to care cause i have problems with people taking credit for other people ideas or whatever else people come up with

on topic: operation gotenks , how would that get off the ground
 
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Randy, since when does stop mean, just go on ?

Drop it, and get back on topic.
 
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RandyHobo said:
on topic: operation gotenks , how would that get off the ground
its really just a button that zeronightmare made because he was bored but it would probably be another cummuinity project but Tien `wont be finished until we get the animations done so it will have to wait. in this time i suggest we look up at that list i made and tweak it here and there so we can tell the coders what to code. But i think Gotenks should be a really fast and low hp so everyone post your comments, critics, and what you think should be tweaked.
 
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i didnt steal your god damn idea drop it. i didnt even see your thread until you posted it in MY thread numerous times.

did you enjoy your game the otherday knight? sorry, server crashed,

i'm just trying to make something fun and original wit the use of the buddy system. Just goten, or just kid trunks wouldnt be very fun. Gotenks is a unique character, and with the buddy fusion it wouldnt be a control issue.

Moves, just have the kids use the generic attacks, ki blast, beam, then kameha for goten and double buster or whatever the yellow thing was for kid trunks in budokai.

Gotenks could use the death missile attack or what ever, it would be liek renzokulll but usefull.

For the volleybal attack i think it would be neat if you threw it, hit some1, then it would home onto the nearest person, hit them, and explode, even if its you.

Ghost kamikaze... i guess it would just be a ball attack or something.
Final Cannon or whatever, final flash type strong beam.

And I already asked majin you, i was bored and he said he didnt mind if i put the tag in my sig.

and i thought i heard elsewhere that some1 was actually working on this.
 
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ZeroNightmare said:
i didnt steal your god damn idea drop it. i didnt even see your thread until you posted it in MY thread numerous times.

did you enjoy your game the otherday knight? sorry, server crashed,

i'm just trying to make something fun and original wit the use of the buddy system. Just goten, or just kid trunks wouldnt be very fun. Gotenks is a unique character, and with the buddy fusion it wouldnt be a control issue.

Moves, just have the kids use the generic attacks, ki blast, beam, then kameha for goten and double buster or whatever the yellow thing was for kid trunks in budokai.

Gotenks could use the death missile attack or what ever, it would be liek renzokulll but usefull.

For the volleybal attack i think it would be neat if you threw it, hit some1, then it would home onto the nearest person, hit them, and explode, even if its you.

Ghost kamikaze... i guess it would just be a ball attack or something.
Final Cannon or whatever, final flash type strong beam.

And I already asked majin you, i was bored and he said he didnt mind if i put the tag in my sig.

and i thought i heard elsewhere that some1 was actually working on this.
ok first off STOP THE FLAMING. this topic was closed for a while because of it.

now about his attacks, i posted enough attacks on my little list ^^^^^^
for Gotenks and two for Goten and trunks. all i need to know is pl multipliers and transformation requirments because cold steel said they will change

by the way i edited my list ^.^
 
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i'm not flaming. let the team do the multipliers, and probobly the stats. they would know more.

for trans should we have it like

goten trunks
goten trunks ss
fusion gotenks
ss gotenks
ss3 gotenks?

or goten trunks
fusion gotenks
ss gotenks
ss3 gotenks
 
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It wouldn't make much sense for SSJ Goten and SSJ Trunks to fuse into Normal Gotenks.
 
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ZeroNightmare said:
i'm not flaming. let the team do the multipliers, and probobly the stats. they would know more.

for trans should we have it like

goten trunks
goten trunks ss
fusion gotenks
ss gotenks
ss3 gotenks?

or goten trunks
fusion gotenks
ss gotenks
ss3 gotenks
i think i made it pretty balenced but i know i have to leave the multipliers and transformation requirments to the team but the attacks speed etc are fair because of the time limit. it is balenced and its not only my idea. its all the people that i gave credit to.
 
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dont use a damn time limit thats just stupid.

just have them fused until whenever, then you can descend if you want to.
 
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ZeroNightmare said:
dont use a damn time limit thats just stupid.

just have them fused until whenever, then you can descend if you want to.
well, the time limit is so people dont spam the hell out of Victory Canon, Cosmic Halo, Kamakazie Ghost Attack, they are all to good and spamable and would make people hate Gotenks more than buu so therefore, a time limit is needed
 
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Yes, a timelimit would be better, you can't choose when to diffuse.
 
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ok, so the list thingie is alright? I need a developer to look at it and see if its balenced and what pl multipliers/rewuirments he should have
 
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well i guess i could drop it , gathering that i have stated evidence that this was origonally my idea , but i can't be bothered no more

time limit was stated argument in my thread (not exactly an argument) but given that goten and trunks are not very strong i could see a till death thing happening rather then a trime limit , or maybe a client side server option could be set up whether or not to have a time limit on the fusion or not. The default limit could be five mins or so (5mins i guess you could say is reasonable given how fast paced esf is) but it should be up to whomever runs a server on that. Again people will disagree , n00bs will bark but it all comes down to skills in the end , who hasn't played a game where a state has been limited for reasons of balance or advantage ?
 
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i like the idea about choosing ^.^ but i think the time limit should be there because gotenks moves are really spammable but maybe Goten and trunks should be better....
 
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I thoguht i might create this thread just to get everyones views on gotenks. currently two threads on it http://forum.esforces.com/showthread.php?t=54243 - zeronightmares thread , and my thread - http://forum.esforces.com/showthread.php?t=53616 that was posted way before zero's (this was origionally my idea and yet he gets credit for it)

other then people going "yeah great idea" and such i created this thread to see how gotenk's attacks could be implemented as you notice that a variety of his attacks are performed in different ways & how long a gotenks can last for in game for a time frame

ring squueze (mgith have a different name , he used it in the hyperbolic time chamber on super buu)

dbz : gotenks creates a ring with his hand twriling it and charges it then after the charging is complete he then lanuches it around buu , the ring is then formed around buu and gotenks closes the ring on buu squeezing the crap out of him

esf : The attack Could be charged then Gotenks launches the ring and squuezes the opponent witch begins a struggle. If gotenks wins the struggle then the attack casues 30damage to the enmey or ethier just do a set amount of damage and leaves the enemy stunned for 4 - 7 seconds. To prevent this being spammed it could have once a life use or a time frame between it's use

Spikey Buu ball slam (otherwise known as volleyball attack)

Dbz : Gotenks fires 3 rings at buu which trap him in there and then creates a ball , after that buu is trapped in the ball and gotenks smashes him around

esf: when performed and hits enemy on contact the ring causes the foe to slow down and steadily get trapped causing a stuggle to start. Then gotenks obtains the ball consealing the foe and smahes it away. The for is trapped for ethier an hp setting for the ball or a time limit depending on how powerful an opponent and/or the user is

Exploding kick (detonate)

dbz : One of gotenk's made up moves. he kicks the opponent and when this kick made contact it exploded on buu

esf : melee move/combo for gotenks and/or charge then swoop starts and then when the player has made contact with the foe with a successful hit it explodes. Witch ever way it could be done it think for balance it should give gotenks a ki cost for wheather or not he hit's his opponent or not simply because it would take ki to do that sought of move anyway

i know their are other gotenks moves but i can't get my head around how they should be implemented

now for the time frame

if i do remeber correctly 30mins was the time frame in the series but 30mins in esf is a bit long. What i would suggest is rather then time frames and having him fused till he dies is to have him unfuse when he reaches low health.

c&c. Post your other attack related idea and such too if you feel like it

c&c
 

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