Senior Member
🌠 Staff
as i said teeth are specular mapping issues as most of the characters don't have specular maps at the moment. SV and I are just focusing on getting the models done, not extra details, hence the specular issues ingame.
Sicron: Hud changes are something these people are doing on their own accord, while i agree hud is pretty decent still and doesn't need to be changed, certain individuals feel they wanted to try something else. In this case, Dalte was bored and didn't want to work on other FX stuff, so he tried messing around with a Hud. Personally I don't like his design myself, so I don't use it, but he enjoys how his hud came out and Layne likes it too, /shrug, not everyone is going to like everything we've done. Evolution X doesn't like my buu saga vegeta for example, but were using it anyway. As the saying goes, "Can't please everyone".
Also its only natural to get overly defensive on our work, we spend much free time working on this stuff and enjoy the end results and then people pick it apart, makes us feel like we did something wrong. Even though we get defensive on it, doesn't mean we don't take into consideration what you guys say. After posting renders of models for you guys to look at, sure i defend my model, but that doesn't mean I haven't gone back and looked over the model 3000 times to consider if what you all said is valid. /shrug, oh well.
Sicron: Hud changes are something these people are doing on their own accord, while i agree hud is pretty decent still and doesn't need to be changed, certain individuals feel they wanted to try something else. In this case, Dalte was bored and didn't want to work on other FX stuff, so he tried messing around with a Hud. Personally I don't like his design myself, so I don't use it, but he enjoys how his hud came out and Layne likes it too, /shrug, not everyone is going to like everything we've done. Evolution X doesn't like my buu saga vegeta for example, but were using it anyway. As the saying goes, "Can't please everyone".
Also its only natural to get overly defensive on our work, we spend much free time working on this stuff and enjoy the end results and then people pick it apart, makes us feel like we did something wrong. Even though we get defensive on it, doesn't mean we don't take into consideration what you guys say. After posting renders of models for you guys to look at, sure i defend my model, but that doesn't mean I haven't gone back and looked over the model 3000 times to consider if what you all said is valid. /shrug, oh well.