I had a much better idea of doing this.
In advanced melee the guy attacks you and you choose to dodge. You go through the usual motions, but you KNOW that you missed the first, either the third or fourth arrow and the 5th arrow arrow.. (you dont know for shure)
The combo executes.
1. The first hit lands cause you DIDNT DODGE nor did you press BLOCK (the first punch must always be hit for this to be fair).
2. The second arrow gets dodged, you blocked it.
3. You panic you think its probally this one that you missed. You block it and its fake. you stumble and take 1/2 damage, but the next punch or kick must land.
4. Even if you origionally dodged the last one this new one will land with 1.2 times the damage, cause you blocked the wrong one. Blocking will do nothing cause its a stun similar to what a strong punch or a miedum punch would give you.
5. You block successfully even though you couldn't dodge origionally. The damage is 1/2 ed and the next punch depends on if you origionally dodged it or not. (this meaning, YOU CANT DO TWO FORCED BLOCKS IN A ROW)
6. You dodged it therefor you dodge his next attack.
7 through whatever is there. We assume you dodged these.
STIPULATIONS:
-Block breakers (like ones that are made because of powerfull attacks or blue attacks) are the engine "blocking" for you. You still dodged it but you hurt so much that you can only block it. (this means that you cant continue adding a forced block to it)
-First punch/kick must only be due to if you dodged or not. This meaning if you dodged the first punch you are good. If you didn't you cant block. (this keeping the element of suprise of your first attack)
-You cannont force block 2 times in a row. Punch 4 couldn't be blocked after punch 3 cause you already blocked at 3. Punches after the one blocked are left up to if you dodged. (This keeps it balanced cause you shouldnt be able to block everything)
-If you force block a combo, it will still execute. You origionally mis-dodged the combo, therefore he should get the glory of exectueing a combo at a small amount of damage reduced. (say about 2-5 life, but that can make all the diffrence in the world)
-If you boocked during the prepunches, you CANNONT block these. Cause the time is reduced and the damage is already less.